Electus Online

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Everything posted by Electus Online

  1. 100 Cap Skill Balance Feedback & Suggestions

    Yeah, it will be there within the next update.
  2. 100 Cap Skill Balance Feedback & Suggestions

    Why would european skills share same CD with chinese skills...
  3. 100 Cap Skill Balance Feedback & Suggestions

    They are able to use damage scrolls with chinese magical-physical dmg. incr. buffs actually
  4. 100 Cap Skill Balance Feedback & Suggestions

    Holy-Spell nerf is negotiable, we will be keeping an eye on it. Pain for China is not possible. Thank you for the suggestions
  5. 100 Cap Suggestions (GENERAL)

    Have you seen our Event Timers window? Activate Electus Menu by clicking the ''E'' icon underneath minimap and choose ''Event Timers''
  6. 100 Cap Suggestions (GENERAL)

    This is technically not possible as we use vsro files.
  7. Read this in Spanish Read this in Russian Read this in Hebrew Read this in German Hello there folks! Below, you will find explanation to SRO limits - that can not be fixed/optimized because it's technically impossible LAG & DELAY Lag is basically same as delay. You usually don't call it delay but lag when it's not a ''massive delay.'' Lags are fixable in Silkroad. First, you have to find out what is the cause of LAG. 1. Internet Connection (Stability) When your internet connection is not stable enough to keep up with the data being sent & received (YOUR PC < > SERVER) then you will start to have lags! 2. Internet Connection (Distance) When your location is too far from our datacenter (Amsterdam/Netherlands) , for example; United States, Australia or even in Egypt, you will have minimum of 100 ms delay. The longer distance between <YOUR PC> and <OUR DATACENTER> is the higher delay you will have. Players in Europe usually have 30 to 70 ms delay which is perfect. However, for Turkish and Egyptian players it will be 70ms + , for USA 110ms + 3. Database & Networking Issue Technically, you might be lagging because the server you are playing in is experiencing issues because it's overloaded or not optimized well enough to deal with the thousands of connections at the same time. Needless to say, Electus did not have any database-networking related issue for more than a year now, thanks to LENOX' filter especially. LOW FPS First off, there is no fix/solution for this and there will NEVER BE. As you guys know this is a VERY OLD GAME and it was implemented in 2005 standards. There is no source code and no technicality-possibility to improve this. When there are so many players at one place, it will ''look like'' your PC is struggling to load it fast. This is why it's perfect when you are alone and goes to hell when you are in town. In short, crowded areas = LOW FPS and there is no way to fix this. Of course, if you have a good graphic card it will be better but still when there are so many people around you, there will not be much difference. CLIENT FREEZE I'm quite sure this happened to you too. You are jobbing or fighting in survival arena and your screen freezes. Boom, it's gone. You have to relogin. The reason why that happen is simply because the amount of data sent to your client is way ''too much'' for the client to handle at that time so client goes like '' ?????????????!!!?!??'' and no response. Fix? There is no fix for this either which is sad. CLIENT CRASH/CLIENTLESS Same story. When your client can not handle the amount of data sent to it, it goes to hell and which crashes the client. And no, there is no fix and there will never be. WHITE EMBLEMS There can be two reasons why you see the emblems white. Explained below. 1. BOT Relogin When you relog with mbot or sbot, it loses connection to FTP server and you will see the emblems white then on. The only way to fix this is to restart your bot. 2. FTP Issues This is basically when it goes to hell ''on our end''. Meaning that it's a problem that caused in our FTP server. In this case, you tell us to look into it. Easy fix - happens very rarely. See ya guys later ^.^