Electus Online cares about diversity and making each and every build play-able and fun.
Therefore we applied Electus specific skill balance and special skills called 'Godsend Skills' to all masteries
Below you can find comparision of builds based on strenghts and weaknesses.
S Tier: One of the best
A Tier: Competitive
B Tier: Average
C Tier: Below Average
Gameplay areas explanation;
PvP: How strong build is at one on one gameplay.
New Jobbing System: Thieving and being hunter in a new jobbing system demands high activity, skill, timing and some luck.
Group fights: Fights contains more than 4 characters, such as job fights, fortress war etc.
Survival Arena: Survival Arena demands high damage but also a good defense.
Dungeons: Forgotten world, server dungeon. Dungeons that requires multiple characters inside in a same party.
CTF/Battle Arena: Basically ctf and battle arena gameplay and it's use in such events.
Solo Play: Such as solo dungeons, doing quests, leveling.
IMPORTANT NOTE:
The tier list is made considering you have good number of godsend skills and equipment. If you are lacking godsend skills with a incomplete gear, your build's tier may not match the expectations.
Chinese characters;
Spear Nuker;
PvP: A Tier
New Jobbing: A Tier
Group Fights: C Tier
Survival Arena: S Tier
Uniques: B Tier
Dungeons: B Tier
CTF/BA: B Tier
Solo Play: S Tier
Sword Shield Nuker;
PvP: A Tier
New Jobbing: A Tier
Group Fights: C Tier
Survival Arena: S Tier
Uniques: B Tier
Dungeons: B Tier
CTF/BA: B Tier
Solo Play: S Tier
Int Bower;
PvP: C Tier
New Jobbing: S Tier
Group Fights: C Tier
Survival Arena: A Tier
Uniques: S Tier
Dungeons: A Tier
CTF/BA: B Tier
Solo Play: S Tier
Glavier;
PvP: S Tier
New Jobbing: B Tier
Group Fights: C Tier
Survival Arena: A Tier
Uniques: B Tier
Dungeons: C Tier
CTF/BA: C Tier
Solo Play: A Tier
Bower;
PvP: A Tier
New Jobbing: S Tier
Group Fights: C Tier
Survival Arena: A Tier
Uniques: B Tier
Dungeons: C Tier
CTF/BA: B Tier
Solo Play: S Tier
Blader;
PvP: S Tier
New Jobbing: C Tier
Group Fights: B Tier
Survival Arena: C Tier
Uniques: C Tier
Dungeons: C Tier
CTF/BA: C Tier
Solo Play: C Tier
European characters;
Warrio r/Cleric
PvP: S Tier
New Jobbing: B Tier
Group Fights: A Tier
Survival Arena: B Tier
Uniques: C Tier
Dungeons: A Tier
CTF/BA: S Tier
Solo Play: B Tier
Rogue/Cleric
PvP: S+ Tier
New Jobbing: B Tier
Group Fights: A Tier
Survival Arena: C Tier
Uniques: S Tier
Dungeons: B Tier
CTF/BA: A Tier
Solo Play: B Tier
Warrior/Rogue
PvP: S Tier
New Jobbing: C Tier
Group Fights: B Tier
Survival Arena: C Tier
Uniques: S Tier
Dungeons: A Tier
CTF/BA: B Tier
Solo Play: B Tier
Wizard
PvP: C Tier
New Jobbing: A Tier
Group Fights: S Tier
Survival Arena: B Tier
Uniques: S Tier
Dungeons: S Tier
CTF/BA: A Tier
Solo Play: A Tier
Bard
PvP: C Tier
New Jobbing: S Tier
Group Fights: A Tier
Survival Arena: A Tier
Uniques: C Tier
Dungeons: S Tier
CTF/BA: A Tier
Solo Play: A Tier
Warlock
PvP: A Tier
New Jobbing: B Tier
Group Fights: S Tier
Survival Arena: C Tier
Uniques: C Tier
Dungeons: S Tier
CTF/BA: S Tier
Solo Play: B Tier
For a detailed information, you can read Electus Nostalgia Skill Balance topic from this link;
Electus GAIA Skill Balance
CHINESE SKILLS
Bicheon
Celestial Ground Bicheon Force : Magical Damage 5%, Phy Def Pwr of Shield 100% Reduce, Phy Atk Pwr 132 Increase ( Buffed )
Cold
Cold Imbue Max Level have the same damage as Light Imbue Max Level ( Buffed )
Firewalls/Icewalls are sharing the same cooldown of 10 seconds.
First tier snow shield is nerfed by 10% ( Nerfed )
Fire
Firewalls/Icewalls are sharing the same cooldown of 10 seconds.
Force
Force Cure Tree is sharing the same cooldown
Force Debuff probability is 60%( Nerfed )
EUROPE SKILLS
Warrior
Removed Pain and added it as Godsend Skill
Iron Skin and Mana Skin have been combined into single skill.
Concentration passive has been nerfed 8>4( Nerfed )
Dare Devil Knock-back possibility has been nerfed 25% > 10% ( Nerfed )
Nerfed Knock Back Rate of Shield Trash And Shield Crush skills to 45% ( Nerfed )
Warlock
Decay, Weaken and Impotent Lv11 Probability 60% ( Nerfed )
Increased the cooldown of the debuff skills 1 > 2 seconds ( Nerfed )
Removed Advanced Reflect buff from it's original skill tree and added as Godsend Skill.
Removed Scream Mask buff from it's original skill tree and added as Godsend Skill.
Wrath Daze : Stun Probability 65%, Require 350 INT ( Added Int Requirement )
Reflect : Damage Return Probability 35%, Physical & Magical Damage Return Ratio 80% ( Nerfed )
Bard
Horror Chord Damage has been increased from 180% to 214%
Dancing of Wizardry and Dancing of Fight are now godsend skills.
Weird Chord Damage has been increased from 180% to 214%
Increased passive magical damage increase buff from 108% to 120% ( Buffed )
Cleric
Integrity (debuff remover) and Innocents skills now share the same cooldown
Holy Word : Weaking, Restriction, Curse Series Probability 30% Reduce ( Nerfed )
Holy Spell : Weaking, Restriction, Curse Series Probability 30% Reduce ( Nerfed )
CHINESE GODSEND SKILLS
Note: These values are 3 level values of godsend skills, as 3 level is achievable at the most active stage of the game and during beta, we have decided to refer godsend skills at 3 level. Previous levels will be little weaker and further levels will be little bit more powerful.
Bicheon
Bicheon Scud - Godsend : Moving speed 240% Increase
Bicheon Force - Godsend : Physical Damage 9% Increase, Magical Damage 9% Increase, Phy Def Pwr of Shield 140% Reduce, Phy Atk Pwr 155 Increase
Bicheon Active - Godsend : Chance of Obtaining Berserk Gage 130% Increase
Cut Blade - Godsend : Phy Atk Pwr 1420 - 1499 109%)
Sword Dance - Godsend : Phy Atk Pwr 1573-1797(120%)
Blade Force - Godsend : Phy Atk Pwr 1272-1415 (130%) with Knock-down 50% chance
Bicheon Spirit : Maximum HP 1450 Increase (Require 45 INT)
Power Shield - Godsend : Critical 5 Increase, Physical Damage 13% Increase, MaximumHP 30% Reduce
Hybrid Bicheon - Godsend : Physical Damage 10% Increase, Magical Damage 5% Increase, Blocking rate 4% Increase, Attack rate 88 Increase, Parry rate 72 Increase ( Require 260 Int&STR Points as a base )
Celestial Protection - Godsend : Number of Connections 2, Damage Disperse Rate 35% (Require 400 STR)
Destruction Smash - Godsend: 1340 - 1593 (75%) Bleed Level 11 18% ( x3 times )
Heuksal
Ghost Spear - Godsend : Phy Atk Pwr 1585-1981 (285%), Knock-back probability 40%
Flying Dragon - Godsend : Phy Atk Pwr 1539 - 1836 (270%) + 9 Critical Increase
Soul Spear - Godsend : Phy Atk Pwr 1545 - 1941 (121%), Stun Lv11 probability 10%x3Time(s)
Black Spear - Godsend : Phy Atk Pwr 1940 - 2220 (95%), Dull 11 Probability 12%x3Time(s), 5 Critical Increase
Hybrid Heuksal - Godsend : 5critical Increase, Physical Damage 5% Increase, Magical Damage 5% Increase, Weaking, Restriction and Curse Series Probability 5% Reduce ( Require 260 INT&STR Points )
Celestial Protection - Godsend : Number of Connections 2, Damage Disperse Rate 35% (Require 400 STR)
Pacheon
Black Arrow - Godsend : Phy Atk Pwr 1145 - 1479 (355%), 5 Critical Increase, 55Attack rate Increase, Bleed Probability 20%, Darkness Probability 20%
Resistance - Godsend : Phy Def Pwr 219 Increase (Require 320 INT)
Power Bow - Godsend : Phy Atk Pwr 1145 - 1479 (355%), 5 Critical Increase,
Fire Hawk - Godsend : Attack rate 88 Increase
Pacheon Boost - Godsend : Physical & Magical Damage 20% Increase, HP 1800 Increase (Require 380 INT)
Celestial Protection - Godsend : Number of Connections 2, Damage Disperse Rate 35% (Require 400 STR)
Strong Bow - Godsend: 1179 - 1542 (355%), Critical 15 Increase, Stun 25%
Cold
Snow Storm - Godsend : Mag Atk Pwr 2282-3038 (300%)
Slayer - Godsend : 5 Critical Increase (Require 380 STR)
Cold Shot - Godsend : Mag Atk Pwr 2282-3038 (265%)
Ice Force - Godsend: (Imbue) Mag attack power 1264 - 1841 (100%)
Lightning
Holy Spell - Godsend : Weakening, Restriction and Curse Series Probability 20% Reduce (Require 380 STR)
Lion Shout - Godsend : Mag Atk Pwr 1364 - 1846 (100%)
Lightning Strength - Godsend : Critical 4 Increase (Require 380 STR)
Thunder Force - Godsend: (Imbue) Mag attack power 1264 - 1841 (100%)
Lightning Storm - Godsend: Mag Atk Pwr 2282-3038 (300%)
Fire
Fire Rain- Godsend : Mag Atk Pwr 2199 - 3166(315%)
Fire Wall - Godsend : HP 2900
Fire Protection - Godsend : Mag Def Pwr 414 Increase
Flame Body - Godsend : Physical Damage 14% Increase
Fire Force - Godsend: 1516 - 2026
Force
Fear Spot - Godsend : Fear Lv11 35% Probability
Magical Ravage - Godsend : Weaken Lv11 60% Probability
Force Nuke - Godsend : Mag Atk Pwr 2282 - 3038 (Require 380 INT)
Force Ravage - Godsend : Decay Lv11 60% Probability
Dark Force - Godsend : 1616 - 2126 (100%) (Imbue)
Vital Spot - Godsend: Att Rate / Parry Rate 145 Reduce
Force Teleport - Godsend: Moving Distance 21m
Vital Spot - Faint: Stun 11 Level 50%
EUROPE GODSEND SKILLS
Note: These values are 3 level values of godsend skills, as 3 level is achievable at the most active stage of the game and during beta, we have decided to refer godsend skills at 3 level. Previous levels will be little weaker and further levels will be little bit more powerful.
Warrior
Pain Quota - Godsend : Continuous Hours 300 Seconds Connection Distance 60m, Number of Connections 2, Damage Disperse Rate 50%
Ultimate Screen - Godsend : Phy def 1216, Mag Def 1543
Ultimate Skin - Godsend : Phy def 1300, Mag Def 1650
Rising Impact - Godsend :Phy attack power 1909 - 2289 (215%)
Shield Crush - Godsend :Phy attack pwr 1815 - 2174 , Dull 11 level
Mighty Bash - Godsend : Phy att power 1815 - 2174 (270%) Down-Attack damage 50% Increase, 2 Critical Increase, Knock-back Probability 35%
Concentration - Godsend :Critical 8 Increase
Absolute Hunting - Godsend : Phy attack power 1815 - 2174 , Impotent 11 level, down attack damage 50% Increase
Rogue
Wide Sight - Godsend : Shot Range 5.5m Increase
Death Weapon - Godsend : Poisoning Probability 35%
Triple Shooter - Godsend :Phy att pwr 1909- 2289
Double Impact - Godsend : Phy att power 1815 - 2174
Hawk Eye - Godsend : Attack rate 69 Increase
Recovery - Godsend : HP 14780 Recovery (Require Warrior/Rogue masteries on)
Sonic Knife - Godsend :Phy att power 1815 - 2174 (195%), Critica 4 Increase + 30% Stun Chance
Kneel Shot - Godsend : Phy att pwr 1909-2289 - (333%), Critical 4 Increase
Wizard
Life Turnover - Godsend : Magical Damage 25% Increase, Mag attack power 848 Increase, Maximum HP 50% Reduce
Mesh Root - Godsend : Stun Lv11 40% Probability
Earth Shake - Godsend : Mag attack power 2884- 3458 - Dull 11 Level 35% Probability
Magic Distance - Godsend : Shot Range 5.5 Increase
Earth Fence - Godsend : Physical Damage 60% Absorption
Lightning Hurricane - Godsend : Mag attack power 2884- 3458
Warlock
Scream Mask - Godsend : Connection Distance 60m, Number of Connections 1, Stun Lv11 Probability 30% (require 350 Int)
Interruption - Godsend : Stun Lv11 Probability 65% (require 350 Int)
Evil Flower - Godsend : Mag attack power 3035 - 3643 (225%)
Advanced Reflect - Godsend : Damage Return Probability 35%, Physical & Magical Damage Return Ratio 80%
Warlock Teleport - Godsend : Moving Distance 23.0m (require 300 INT)
Warlock Protection - Godsend : Maximum HP 2400 Increase (require 380 INT)
Deadly Darkness - Godsend : Number of Connection 2, Mag attack power 2884 - 3458 - Bleed 11 Level
Bard
Dancing of Fight : Physical Damage 28% Increase
Dancing of Wizardry : Magical Damage 28% Increase
Bard Teleport - Godsend : Moving Distance 23.0m
Magic Armor - Godsend : Phy def power 154 Increase, hp 1620 Increase (Require 350 Int)
Horror Cord - Godsend : Mag attack power 2884 - 3458 (225%)
Booming Wave - Godsend : Mag attack power 2884 - 3458 (370%), Knock-back probability 50% (Require 350 Int)
Swing March - Godsend : Moving Speed 105% Increase
Bard Offering - Godsend : Consumed HP 95%, Mag attack power 2884 - 3458 (767%)
Cleric
Glut Healing - Godsend : Absoluteness Damage 13140
Reverse Oblation : HP 100% Recovery, Physical&Magical Damage 25% Absoption, Physical&Magical Damage 30% Reduce
Pure Offering - Godsend : Consumed HP 95%,Mag attack power 2884-3458 (767%)
Force Deity - Godsend : Number of Connection 4, STR 26 Increase
Mental Deity - Godsend : Number of Connection 4, Int 26 Increase
Trial Hit - Godsend : Mag Atk Pwr 2884-3458(210%)
Bless Spell - Godsend : Phy def 1255 - Mag Def 1920 Increase + 5 minutes cooldown.
NEW Jobbing System Edits;
New jobbing system is the main event of Electus Online. Not only attacking and the defending the Behemoth, players need to kill each other during the single run to get full rewards from the jobbing system. Therefore, some european buffs are indeed overpowered in this event. So we have decided to block some default skills during job mode. Here is the list;
Bless Spell --> Blocked (Godsend version is available with 5 minutes cooldown to avoid bot characters using bless over and over again)
Foce Blessing --> Blocked
Mental Blessing --> Blocked
Force Deity --> Blocked
Mental Deity --> Blocked
Physical Fence --> Blocked
Magical Fence --> Blocked
Dancing of Valor --> Blocked
Dancing of Magic --> Blocked
Dancing of Healing --> Blocked
Dancing of Mana --> Blocked
Dancing of Vitality --> Blocked
Dancing of Mentality --> Blocked
Physical Screen --> Blocked
Morale Screen --> Blocked
Harder to get all buffs.
Easier for ''everyone'' to get ''some buffs''.
Competition to the MAX.
Why this change is good:
1. There is no more need to no-life honor farm anymore.
2. You get to choose your favorite activity to obtain your honor buff.
3. No more single char holding all honor buffs and low-mid tier farmers are out of the league.
4. There are no seperate ranks for each job union anymore! We have a single honor buff ranking and you will not lose any of your honor points, therefore buffs, after you switch to another job!
There are 5 Honor Leagues.
League 1 [Unique Hunting, Godsend Dungeon]
You obtain different amount of Honor Points from per Unique kills (The list TBA). You also get honor points from completing the godsend dungeon daily.
You also obtain EP and HP if your party member gets an unique kill. (Lower reward though)
Unique <> Honor Point reward sheet TBA.
Buffs
Extra Speed, Berserker Obtaining Increase
#1-5 10% Moving Speed + 150% Berkserker Increase (The one from king buff)
#6-40 8% Moving Speed + 135% Berkserker Increase
#41-100 6% Moving Speed + 125% Berserker Increase
#101-200 4% Moving Speed + 115% Berserker Increase
League 2 [Survival Kill, Survival Win, Server Dungeon Rank]
You obtain honor points from per Survival Kill, Survival win and also from your server dungeon ranking.
Server Dungeon ranking means your party score points during daily server dungeon run. (TOP 10)
Survival Kill, Win Server Dungeon Rank honor point rewards TBA.
Buffs
Damage Absorption
#1-5 4% Damage Absorption
#6-40 3% Damage Absorption
#41-100 2% Damage Absorption
#101-#200 1% Damage Absorption
League 3 [Battle Arena Wins, Capture the Flag Wins, FW Kills]
You obtain honor points from Winning CTF and Battle Arena, also kills in Fortress War.
Battle Arena, CTF wins and FW Kill Honor Rewards TBA.
Buffs
Parry Rate and Attack Rate
#1-5 12% Parry Rate + 12% Attack Rate
#5-41 10% Parry Rate + 10% Attack Rate
#41-100 7% Parry Rate + 7% Attack Rate
#101-200 4% Parry Rate + 4% Attack Rate
League 4 [Jobbing]
You earn as many Honor Points as Electus Points you farm from ''Jobbing Activity'' and there is no limit to it.
Buffs
STR and INT Combo
#1-5 STR 7 INT 7
#6-40 STR 5 INT 5
#41-100 STR 3 INT 3
#101-200 STR 2 INT 2
Last but not least, you can be in all leagues of course. You can reach all those honor buffs but that's definitely not gonna be easy and of course much harder to get all buffs compared to before. And we create a lot more space for players who doesn't spend many hours playing on daily basis.