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Electus Online cares about diversity and making each and every build play-able and fun.
Therefore we applied Electus specific skill balance and special skills called 'Godsend Skills' to all masteries
Below you can find comparision of builds based on strenghts and weaknesses.S Tier: One of the best
A Tier: Competitive
B Tier: Average
C Tier: Below Average
Gameplay areas explanation;
PvP: How strong build is at one on one gameplay.
New Jobbing System: Thieving and being hunter in a new jobbing system demands high activity, skill, timing and some luck.
Group fights: Fights contains more than 4 characters, such as job fights, fortress war etc.
Survival Arena: Survival Arena demands high damage but also a good defense.
Dungeons: Forgotten world, server dungeon. Dungeons that requires multiple characters inside in a same party.
CTF/Battle Arena: Basically ctf and battle arena gameplay and it's use in such events.
Solo Play: Such as solo dungeons, doing quests, leveling.
IMPORTANT NOTE:
The tier list is made considering you have good number of godsend skills and equipment. If you are lacking godsend skills with a incomplete gear, your build's tier may not match the expectations.
Chinese characters;
Spear Nuker;
PvP: A Tier
New Jobbing: A Tier
Group Fights: C Tier
Survival Arena: S Tier
Uniques: B Tier
Dungeons: B Tier
CTF/BA: B Tier
Solo Play: S Tier
Sword Shield Nuker;
PvP: A Tier
New Jobbing: A Tier
Group Fights: C Tier
Survival Arena: S Tier
Uniques: B Tier
Dungeons: B Tier
CTF/BA: B Tier
Solo Play: S Tier
Int Bower;
PvP: C Tier
New Jobbing: S Tier
Group Fights: C Tier
Survival Arena: A Tier
Uniques: S Tier
Dungeons: A Tier
CTF/BA: B Tier
Solo Play: S Tier
Glavier;
PvP: S Tier
New Jobbing: B Tier
Group Fights: C Tier
Survival Arena: A Tier
Uniques: B Tier
Dungeons: C Tier
CTF/BA: C Tier
Solo Play: A Tier
Bower;
PvP: A Tier
New Jobbing: S Tier
Group Fights: C Tier
Survival Arena: A Tier
Uniques: B Tier
Dungeons: C Tier
CTF/BA: B Tier
Solo Play: S Tier
Blader;
PvP: S Tier
New Jobbing: C Tier
Group Fights: B Tier
Survival Arena: C Tier
Uniques: C Tier
Dungeons: C Tier
CTF/BA: C Tier
Solo Play: C Tier
European characters;
Warrio r/Cleric
PvP: S Tier
New Jobbing: B Tier
Group Fights: A Tier
Survival Arena: B Tier
Uniques: C Tier
Dungeons: A Tier
CTF/BA: S Tier
Solo Play: B Tier
Rogue/Cleric
PvP: S+ Tier
New Jobbing: B Tier
Group Fights: A Tier
Survival Arena: C Tier
Uniques: S Tier
Dungeons: B Tier
CTF/BA: A Tier
Solo Play: B Tier
Warrior/Rogue
PvP: S Tier
New Jobbing: C Tier
Group Fights: B Tier
Survival Arena: C Tier
Uniques: S Tier
Dungeons: A Tier
CTF/BA: B Tier
Solo Play: B Tier
Wizard
PvP: C Tier
New Jobbing: A Tier
Group Fights: S Tier
Survival Arena: B Tier
Uniques: S Tier
Dungeons: S Tier
CTF/BA: A Tier
Solo Play: A Tier
Bard
PvP: C Tier
New Jobbing: S Tier
Group Fights: A Tier
Survival Arena: A Tier
Uniques: C Tier
Dungeons: S Tier
CTF/BA: A Tier
Solo Play: A Tier
Warlock
PvP: A Tier
New Jobbing: B Tier
Group Fights: S Tier
Survival Arena: C Tier
Uniques: C Tier
Dungeons: S Tier
CTF/BA: S Tier
Solo Play: B Tier
For a detailed information, you can read Electus Nostalgia Skill Balance topic from this link;
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CHINESE SKILLS
Bicheon
- Celestial Ground Bicheon Force : Magical Damage 5%, Phy Def Pwr of Shield 100% Reduce, Phy Atk Pwr 132 Increase ( Buffed )
Cold
- Cold Imbue Max Level have the same damage as Light Imbue Max Level ( Buffed )
- Firewalls/Icewalls are sharing the same cooldown of 10 seconds.
- First tier snow shield is nerfed by 10% ( Nerfed )
Fire
- Firewalls/Icewalls are sharing the same cooldown of 10 seconds.
Force
- Force Cure Tree is sharing the same cooldown
- Force Debuff probability is 60%( Nerfed )
EUROPE SKILLS
Warrior
- Removed Pain and added it as Godsend Skill
- Iron Skin and Mana Skin have been combined into single skill.
- Concentration passive has been nerfed 8>4( Nerfed )
- Dare Devil Knock-back possibility has been nerfed 25% > 10% ( Nerfed )
- Nerfed Knock Back Rate of Shield Trash And Shield Crush skills to 45% ( Nerfed )
Warlock
- Decay, Weaken and Impotent Lv11 Probability 60% ( Nerfed )
- Increased the cooldown of the debuff skills 1 > 2 seconds ( Nerfed )
- Removed Advanced Reflect buff from it's original skill tree and added as Godsend Skill.
- Removed Scream Mask buff from it's original skill tree and added as Godsend Skill.
- Wrath Daze : Stun Probability 65%, Require 350 INT ( Added Int Requirement )
- Reflect : Damage Return Probability 35%, Physical & Magical Damage Return Ratio 80% ( Nerfed )
Bard
- Horror Chord Damage has been increased from 180% to 214%
- Dancing of Wizardry and Dancing of Fight are now godsend skills.
- Weird Chord Damage has been increased from 180% to 214%
- Increased passive magical damage increase buff from 108% to 120% ( Buffed )
Cleric
- Integrity (debuff remover) and Innocents skills now share the same cooldown
- Holy Word : Weaking, Restriction, Curse Series Probability 30% Reduce ( Nerfed )
- Holy Spell : Weaking, Restriction, Curse Series Probability 30% Reduce ( Nerfed )
CHINESE GODSEND SKILLSNote: These values are 3 level values of godsend skills, as 3 level is achievable at the most active stage of the game and during beta, we have decided to refer godsend skills at 3 level. Previous levels will be little weaker and further levels will be little bit more powerful.
Bicheon
- Bicheon Scud - Godsend : Moving speed 240% Increase
- Bicheon Force - Godsend : Physical Damage 9% Increase, Magical Damage 9% Increase, Phy Def Pwr of Shield 140% Reduce, Phy Atk Pwr 155 Increase
- Bicheon Active - Godsend : Chance of Obtaining Berserk Gage 130% Increase
- Cut Blade - Godsend : Phy Atk Pwr 1420 - 1499 109%)
- Sword Dance - Godsend : Phy Atk Pwr 1573-1797(120%)
- Blade Force - Godsend : Phy Atk Pwr 1272-1415 (130%) with Knock-down 50% chance
- Bicheon Spirit : Maximum HP 1450 Increase (Require 45 INT)
- Power Shield - Godsend : Critical 5 Increase, Physical Damage 13% Increase, MaximumHP 30% Reduce
- Hybrid Bicheon - Godsend : Physical Damage 10% Increase, Magical Damage 5% Increase, Blocking rate 4% Increase, Attack rate 88 Increase, Parry rate 72 Increase ( Require 260 Int&STR Points as a base )
- Celestial Protection - Godsend : Number of Connections 2, Damage Disperse Rate 35% (Require 400 STR)
- Destruction Smash - Godsend: 1340 - 1593 (75%) Bleed Level 11 18% ( x3 times )
Heuksal
- Ghost Spear - Godsend : Phy Atk Pwr 1585-1981 (285%), Knock-back probability 40%
- Flying Dragon - Godsend : Phy Atk Pwr 1539 - 1836 (270%) + 9 Critical Increase
- Soul Spear - Godsend : Phy Atk Pwr 1545 - 1941 (121%), Stun Lv11 probability 10%x3Time(s)
- Black Spear - Godsend : Phy Atk Pwr 1940 - 2220 (95%), Dull 11 Probability 12%x3Time(s), 5 Critical Increase
- Hybrid Heuksal - Godsend : 5critical Increase, Physical Damage 5% Increase, Magical Damage 5% Increase, Weaking, Restriction and Curse Series Probability 5% Reduce ( Require 260 INT&STR Points )
- Celestial Protection - Godsend : Number of Connections 2, Damage Disperse Rate 35% (Require 400 STR)
Pacheon
- Black Arrow - Godsend : Phy Atk Pwr 1145 - 1479 (355%), 5 Critical Increase, 55Attack rate Increase, Bleed Probability 20%, Darkness Probability 20%
- Resistance - Godsend : Phy Def Pwr 219 Increase (Require 320 INT)
- Power Bow - Godsend : Phy Atk Pwr 1145 - 1479 (355%), 5 Critical Increase,
- Fire Hawk - Godsend : Attack rate 88 Increase
- Pacheon Boost - Godsend : Physical & Magical Damage 20% Increase, HP 1800 Increase (Require 380 INT)
- Celestial Protection - Godsend : Number of Connections 2, Damage Disperse Rate 35% (Require 400 STR)
- Strong Bow - Godsend: 1179 - 1542 (355%), Critical 15 Increase, Stun 25%
Cold
- Snow Storm - Godsend : Mag Atk Pwr 2282-3038 (300%)
- Slayer - Godsend : 5 Critical Increase (Require 380 STR)
- Cold Shot - Godsend : Mag Atk Pwr 2282-3038 (265%)
- Ice Force - Godsend: (Imbue) Mag attack power 1264 - 1841 (100%)
Lightning
- Holy Spell - Godsend : Weakening, Restriction and Curse Series Probability 20% Reduce (Require 380 STR)
- Lion Shout - Godsend : Mag Atk Pwr 1364 - 1846 (100%)
- Lightning Strength - Godsend : Critical 4 Increase (Require 380 STR)
- Thunder Force - Godsend: (Imbue) Mag attack power 1264 - 1841 (100%)
- Lightning Storm - Godsend: Mag Atk Pwr 2282-3038 (300%)
Fire
- Fire Rain- Godsend : Mag Atk Pwr 2199 - 3166(315%)
- Fire Wall - Godsend : HP 2900
- Fire Protection - Godsend : Mag Def Pwr 414 Increase
- Flame Body - Godsend : Physical Damage 14% Increase
- Fire Force - Godsend: 1516 - 2026
Force
- Fear Spot - Godsend : Fear Lv11 35% Probability
- Magical Ravage - Godsend : Weaken Lv11 60% Probability
- Force Nuke - Godsend : Mag Atk Pwr 2282 - 3038 (Require 380 INT)
- Force Ravage - Godsend : Decay Lv11 60% Probability
- Dark Force - Godsend : 1616 - 2126 (100%) (Imbue)
- Vital Spot - Godsend: Att Rate / Parry Rate 145 Reduce
- Force Teleport - Godsend: Moving Distance 21m
- Vital Spot - Faint: Stun 11 Level 50%
EUROPE GODSEND SKILLS
Note: These values are 3 level values of godsend skills, as 3 level is achievable at the most active stage of the game and during beta, we have decided to refer godsend skills at 3 level. Previous levels will be little weaker and further levels will be little bit more powerful.
Warrior- Pain Quota - Godsend : Continuous Hours 300 Seconds Connection Distance 60m, Number of Connections 2, Damage Disperse Rate 50%
- Ultimate Screen - Godsend : Phy def 1216, Mag Def 1543
- Ultimate Skin - Godsend : Phy def 1300, Mag Def 1650
- Rising Impact - Godsend :Phy attack power 1909 - 2289 (215%)
- Shield Crush - Godsend :Phy attack pwr 1815 - 2174 , Dull 11 level
- Mighty Bash - Godsend : Phy att power 1815 - 2174 (270%) Down-Attack damage 50% Increase, 2 Critical Increase, Knock-back Probability 35%
- Concentration - Godsend :Critical 8 Increase
- Absolute Hunting - Godsend : Phy attack power 1815 - 2174 , Impotent 11 level, down attack damage 50% Increase
Rogue
- Wide Sight - Godsend : Shot Range 5.5m Increase
- Death Weapon - Godsend : Poisoning Probability 35%
- Triple Shooter - Godsend :Phy att pwr 1909- 2289
- Double Impact - Godsend : Phy att power 1815 - 2174
- Hawk Eye - Godsend : Attack rate 69 Increase
- Recovery - Godsend : HP 14780 Recovery (Require Warrior/Rogue masteries on)
- Sonic Knife - Godsend :Phy att power 1815 - 2174 (195%), Critica 4 Increase + 30% Stun Chance
- Kneel Shot - Godsend : Phy att pwr 1909-2289 - (333%), Critical 4 Increase
Wizard
- Life Turnover - Godsend : Magical Damage 25% Increase, Mag attack power 848 Increase, Maximum HP 50% Reduce
- Mesh Root - Godsend : Stun Lv11 40% Probability
- Earth Shake - Godsend : Mag attack power 2884- 3458 - Dull 11 Level 35% Probability
- Magic Distance - Godsend : Shot Range 5.5 Increase
- Earth Fence - Godsend : Physical Damage 60% Absorption
- Lightning Hurricane - Godsend : Mag attack power 2884- 3458
Warlock
- Scream Mask - Godsend : Connection Distance 60m, Number of Connections 1, Stun Lv11 Probability 30% (require 350 Int)
- Interruption - Godsend : Stun Lv11 Probability 65% (require 350 Int)
- Evil Flower - Godsend : Mag attack power 3035 - 3643 (225%)
- Advanced Reflect - Godsend : Damage Return Probability 35%, Physical & Magical Damage Return Ratio 80%
- Warlock Teleport - Godsend : Moving Distance 23.0m (require 300 INT)
- Warlock Protection - Godsend : Maximum HP 2400 Increase (require 380 INT)
- Deadly Darkness - Godsend : Number of Connection 2, Mag attack power 2884 - 3458 - Bleed 11 Level
Bard
- Dancing of Fight : Physical Damage 28% Increase
- Dancing of Wizardry : Magical Damage 28% Increase
- Bard Teleport - Godsend : Moving Distance 23.0m
- Magic Armor - Godsend : Phy def power 154 Increase, hp 1620 Increase (Require 350 Int)
- Horror Cord - Godsend : Mag attack power 2884 - 3458 (225%)
- Booming Wave - Godsend : Mag attack power 2884 - 3458 (370%), Knock-back probability 50% (Require 350 Int)
- Swing March - Godsend : Moving Speed 105% Increase
- Bard Offering - Godsend : Consumed HP 95%, Mag attack power 2884 - 3458 (767%)
Cleric
- Glut Healing - Godsend : Absoluteness Damage 13140
- Reverse Oblation : HP 100% Recovery, Physical&Magical Damage 25% Absoption, Physical&Magical Damage 30% Reduce
- Pure Offering - Godsend : Consumed HP 95%,Mag attack power 2884-3458 (767%)
- Force Deity - Godsend : Number of Connection 4, STR 26 Increase
- Mental Deity - Godsend : Number of Connection 4, Int 26 Increase
- Trial Hit - Godsend : Mag Atk Pwr 2884-3458(210%)
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Bless Spell - Godsend : Phy def 1255 - Mag Def 1920 Increase + 5 minutes cooldown.
NEW Jobbing System Edits;
New jobbing system is the main event of Electus Online. Not only attacking and the defending the Behemoth, players need to kill each other during the single run to get full rewards from the jobbing system. Therefore, some european buffs are indeed overpowered in this event. So we have decided to block some default skills during job mode. Here is the list;
- Bless Spell --> Blocked (Godsend version is available with 5 minutes cooldown to avoid bot characters using bless over and over again)
- Foce Blessing --> Blocked
- Mental Blessing --> Blocked
- Force Deity --> Blocked
- Mental Deity --> Blocked
- Physical Fence --> Blocked
- Magical Fence --> Blocked
- Dancing of Valor --> Blocked
- Dancing of Magic --> Blocked
- Dancing of Healing --> Blocked
- Dancing of Mana --> Blocked
- Dancing of Vitality --> Blocked
- Dancing of Mentality --> Blocked
- Physical Screen --> Blocked
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Morale Screen --> Blocked
AVAILABLE BUFFS IN JOBBING
- Bless Spell - Godsend
- Pain Quota - Godsend
- Force Deity (STR) - Godsend
- Mental Deity (INT) - Godsend
- Dancing of Wizardry - Godsend (Dance)
- Dancing of Fight - Godsend (Dance)
- Ultimate Screen - Godsend (Screen Buff)
- Guard Tambour / Mana Tambour
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Harder to get all buffs.
Easier for ''everyone'' to get ''some buffs''.
Competition to the MAX.Why this change is good:
1. There is no more need to no-life honor farm anymore.
2. You get to choose your favorite activity to obtain your honor buff.
3. No more single char holding all honor buffs and low-mid tier farmers are out of the league.4. There are no seperate ranks for each job union anymore! We have a single honor buff ranking and you will not lose any of your honor points, therefore buffs, after you switch to another job!
There are 5 Honor Leagues.
League 1 [Unique Hunting, Godsend Dungeon]- You obtain different amount of Honor Points from per Unique kills (The list TBA). You also get honor points from completing the godsend dungeon daily.
- You also obtain EP and HP if your party member gets an unique kill. (Lower reward though)
- Unique <> Honor Point reward sheet TBA.
Buffs
- Extra Speed, Berserker Obtaining Increase
#1-5 10% Moving Speed + 150% Berkserker Increase (The one from king buff)
#6-40 8% Moving Speed + 135% Berkserker Increase
#41-100 6% Moving Speed + 125% Berserker Increase
#101-200 4% Moving Speed + 115% Berserker Increase
League 2 [Survival Kill, Survival Win, Server Dungeon Rank]- You obtain honor points from per Survival Kill, Survival win and also from your server dungeon ranking.
- Server Dungeon ranking means your party score points during daily server dungeon run. (TOP 10)
- Survival Kill, Win Server Dungeon Rank honor point rewards TBA.
Buffs
- Damage Absorption
#1-5 4% Damage Absorption
#6-40 3% Damage Absorption
#41-100 2% Damage Absorption
#101-#200 1% Damage Absorption
League 3 [Battle Arena Wins, Capture the Flag Wins, FW Kills]- You obtain honor points from Winning CTF and Battle Arena, also kills in Fortress War.
- Battle Arena, CTF wins and FW Kill Honor Rewards TBA.
Buffs
- Parry Rate and Attack Rate
#1-5 12% Parry Rate + 12% Attack Rate
#5-41 10% Parry Rate + 10% Attack Rate
#41-100 7% Parry Rate + 7% Attack Rate
#101-200 4% Parry Rate + 4% Attack RateLeague 4 [Jobbing]
- You earn as many Honor Points as Electus Points you farm from ''Jobbing Activity'' and there is no limit to it.
Buffs- STR and INT Combo
#1-5 STR 7 INT 7
#6-40 STR 5 INT 5
#41-100 STR 3 INT 3
#101-200 STR 2 INT 2
League 5 [Job Kills]- Kill opponents in job mode to obtain honor points.
Buffs
- Damage Increase
#1-5 4% Damage Increase
#6-40 3% Damage Increase
#41-100 2% Damage Increase
#101-200 1% Damage Increase
Last but not least, you can be in all leagues of course. You can reach all those honor buffs but that's definitely not gonna be easy and of course much harder to get all buffs compared to before. And we create a lot more space for players who doesn't spend many hours playing on daily basis.
-
Electus Online cares about diversity and making each and every build play-able and fun.
Therefore we applied Electus specific skill balance and special skills called 'Godsend Skills' to all masteries
Below you can find comparision of builds based on strenghts and weaknesses.S Tier: One of the best
A Tier: Competitive
B Tier: Average
C Tier: Below Average
Gameplay areas explanation;
PvP: How strong build is at one on one gameplay.
Jobbing: Thieving and being hunter.
Group fights: Fights contains more than 4 characters, such as job fights, fortress war etc.
Survival Arena: Survival Arena demands high damage but also a good defense.
Dungeons: Forgotten world, server dungeon. Dungeons that requires multiple characters inside in a same party.
CTF/Battle Arena: Basically ctf and battle arena gameplay and it's use in such events.
Solo Play: Such as solo dungeons, doing quests, leveling.
IMPORTANT NOTE:
The tier list is made considering you have good number of godsend skills and equipment. If you are lacking godsend skills with a incomplete gear, your build's tier may not match the expectations.
Chinese characters;
Spear Nuker;
PvP: C Tier
Jobbing: S Tier
Group Fights: A Tier
Survival Arena: S Tier
Uniques: A Tier
Dungeons: B Tier
CTF/BA: B Tier
Solo Play: S Tier
Sword Shield Nuker;
PvP: A Tier
Jobbing: A Tier
Group Fights: S Tier
Survival Arena: S Tier
Uniques: B Tier
Dungeons: B Tier
CTF/BA: B Tier
Solo Play: S Tier
Int Bower;
PvP: C Tier
Jobbing: S Tier
Group Fights: B Tier
Survival Arena: A Tier
Uniques: S Tier
Dungeons: A Tier
CTF/BA: B Tier
Solo Play: S Tier
Glavier;
PvP: S Tier
Jobbing: B Tier
Group Fights: C Tier
Survival Arena: A Tier
Uniques: S Tier
Dungeons: B Tier
CTF/BA: B Tier
Solo Play: A Tier
Bower;
PvP: A Tier
Jobbing: S Tier
Group Fights: C Tier
Survival Arena: B Tier
Uniques: S Tier
Dungeons: C Tier
CTF/BA: B Tier
Solo Play: S Tier
Blader;
PvP: S Tier
Jobbing: C Tier
Group Fights: A Tier
Survival Arena: C Tier
Uniques: B Tier
Dungeons: B Tier
CTF/BA: A Tier
Solo Play: C Tier
Hybrid Heuksal;
PvP: C Tier
Jobbing: A Tier
Group Fights: B Tier
Survival Arena: S Tier
Uniques: C Tier
Dungeons: S Tier
CTF/BA: A Tier
Solo Play: A Tier
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Announcing Prize Pool of $20.000
We split total prize pool into small shares so everyone gets a piece from the cake!
-------------------------------------------------------------------
SECTION A - INGAME ACTIVITIES
-------------------------------------------------------------------
Total Cash: $5200 USD
1. Beta Events
Total Prize Pool: $625 USDT + 12 Beginner Packs
Event Name: Solo Medusa Event
Date:16.03.2024
Time: 21.00
3 Rounds
Rewards: 3x $25 + 1x Beginner Packs per winner (Same player cannot win more than once)
Event Name: PVP Tournament
Registration link: Click Here
Date: 16.03.2024
Time: 22:00
Rewards:
#1: $75
#2: $50
#3: $25
#4: Beginner Pack
Event name: Fortress war Competition
Date: 17.03.2024
Time: 21:00
Rewards: $400 (Guildmaster) + 1x Premium for each member of guild
Event Name: Level Up (1>92)
Date: 17.03.2023
Time: 21:30 ~ 23:00 (High XP)
Reward: 1 Beginner Pack for first 8 players that hits 92 Level
---------------------------------------------------------------------------------------
2. Weekly Most Activity Point Farming Guild
Total Prize Pool: $750 USDT
#1: $50
#2: $40
#3: $30
#4: $20
#5: $10
This event starts after weekly server update 1 (October 26) and we will review total activity point farmed by guilds and reward them accordingly to above reward pool.
This event will ongo for at least 5 weeks. This event may be extended depending on the participation count and further information will be provided in changelogs.
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3. Weekly Most Battle Arena Winners
Total Prize Pool: $350
#1: $30
#2: $20
#3: $10
#4: $5
#5: $5
Every week on Thursday update time, we will reset Battle Arena Win ranking and reward the top 5 winners accordingly to below.
This event will ongo for at least 5 weeks. This event may be extended depending on the participation count and further information will be provided in changelogs.
------------------------------------------------------------------------------------------------------4. Weekly Most Capture The Flag Winners
Total Prize Pool: $350
#1: $30
#2: $20
#3: $10
#4: $5
#5: $5
Every week on Thursday update time, we will reset CTF ranking and reward the top 5 winners accordingly to below.
This event will ongo for at least 5 weeks. This event may be extended depending on the participation count and further information will be provided in changelogs.
-------------------------------------------------------------------------------------------------------------5. Weekly Top Survival Killer
Total Prize Pool: $350
#1: $30
#2: $20
#3: $10
#4: $5
#5: $5
Every week on Thursday update time, we will reset Top Survival Ranking and reward the top 5 winners accordingly to below.
This event will ongo for at least 5 weeks. This event may be extended depending on the participation count and further information will be provided in changelogs.----------------------------------------------------------------------------------------------------------
6. Weekly Most Unique Killer
Total Prize Pool: $500
#1: $45
#2: $30
#3: $15
#4: $5
#5: $5
Every week on Thursday update time, we will reset Unique Kill Ranking and reward the top 5 winners accordingly to below.
This event will ongo for at least 5 weeks. This event may be extended depending on the participation count and further information will be provided in changelogs.
------------------------------------------------------------------------------------------------------
7. Weekly Most Jobbing Activity
Total Prize Pool: $750
#1: $50
#2: $40
#3: $30
#4: $20
#5: $10
Every week on Thursday update time, we will reset Jobbing Activity ranking and reward the top 5 winners accordingly to below.
This event will ongo for at least 5 weeks. This event may be extended depending on the participation count and further information will be provided in changelogs.
------------------------------------------------------------------------------------9. Weekly Fortress War Competition
Total Prize Pool: $1025
Winner Guild's master: $125
#1 Top Killer Guild's master: $50
#1 Top Player Killer Solo Player: $30
The winner (Guild) of the 5th Fortress War gets additional $100 USDT.
At least 5 weeks. This event may be extended depending on the participation count and further information will be provided in changelogs.
Important!
- If a guild wins the FW with teaming up, they win the war and silk reward but they will not be eligible for FW Competition Cash Reward because of teaming up. The cash reward will add up to next week's FW Competition Cash Reward.
- To be eligible, a guild must not team up and win.- Electus Admin Team will be monitoring each FW and will announce whether FW winner guild is eligible for FW Competition reward or not. after every FW ends.
--------------------------------------------------------------------------------------10. Weekly PVP Tournament
Total Prize Pool: $750
Rank #1: $60
Rank #2: $40
Rank #3: $25
At least 5 weeks. This event may be extended depending on the participation count and further information will be provided in changelogs.Note: Way of payments are decided by the admins and discussed with the winners
Note: Cash rewards are always given 1 week after winning the event
-------------------------------------------------------------------------------------------------------------------
11. Ingame unique drops & automatic event rewardsTOTAL FREE SILK: 1.300.000 in 8 weeks (ABOUT $10,000 USD)
-------------------------------------------------------------------
SECTION B - INGAME AUTO EVENTS
-------------------------------------------------------------------
A. JOB CAVE
224.000 free silks (2 months period)Selket: 400 Silk
Neith: 400 Silk
Anubis: 400 Silk
Isis: 400 Silk
Haroeris: 400 Silk
2 times/day = 4000 Silk Daily. * 7 Days * 8 weeks = 224.000 free silks
----------------------------------------------------------------------
B. BIG UNIQUES
302.400 free silks (2 months period)
Santa: 300 Silk
Baal: 300 Silk
Fat Stone Boi: 200 Silk
Dark Soul: 200 Silk
Simulation: 400 Silk
Electus Goddess: 400 Silk
3 times/day = 5400 Silks Daily * 7 Days * 8 Weeks = 302.400 free silks
-------------------------------
C. EVENT UNIQUES
121.600 free silks (2 months period)
Roc: 2000 Silk
2/week = 4000 * 8 weeks = 32.000 free silks
2x Medusa: 1600 Silk
1/day = 1600 *Silks Daily * 7 days * 8 weeks = 89600 free silks
---------------------------------------------------
D. AUTO EVENTS
568.000 free silks (2 months period)
Kill the GM
2400 silk daily * 8 weeks = 134.400 free silksLucky Party Number
600 Silk Daily * 8 weeks = 33.600 free silksHide and Seek
800 daily * 8 weeks = 44.800 free silkAlchemy Event
500 daily * 8 weeks = 32.000 free silkLottery
4000 daily * 8 weeks = 256.000 free silkLucky Global
1200 silk daily * 8 weeks = 67.200 free silk
TOTAL AMOUNT OF FREE SILKS GIVEN TO PLAYERS FROM EVENT AND ACTIVITIES ARE NEARLY 1.300.000 SILKS, WORTH ABOUT $10,000 USD CASH.
---------------------------------------------
SECTION C - GIVEAWAYS
---------------------------------------------
TOTAL AMOUNT OF ITEMS WORTH: $3000
You can join all events and win multiple times
1. Discord Giveaway
1x iPhone 15 Pro ($1,500)
5x T-Shirt ($350)
3x Beginner Pack ($60)
2x Premium ($10)
1x Legendary Beginner Pack ($70)
-------------------------
2. Electus App Event
1x Razer Keyboard ($130)
1x 1000 Electus Cash ($10)
2x 500 Electus Cash ($10)
47x 100 Electus Cash ($40)
------------------------------
3. Facebook Comment #1 Event
1x 2000 Electus Cash ($20)
1x 1000 Electus Cash ($10)
1x 500 Electus Cash ($5)
10x 250 Electus Cash ($25)
15x 100 Electus Cash ($15)
2x Beginner Pack ($40)
5x Character Visual ($15)
10x Character Icon ($25)
-----------------------
4. Facebook Comment #2 Event
1x 1000 Electus Cash ($10)
5x 250 Electus Cash ($12)
10x 100 Electus Cash ($10)
1x Beginner Pack ($20)
2x Character Visual ($6)
5x Character Icon ($12)
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5. Instagram Giveaway
1x 1000 Electus Cash ($10)
5x 300 Electus Cash ($15)
10x 100 Electus Cash ($10)
3x Premium Plus ($15)
3x Beginner Pack ($60)
5x Character Visual ($15)
5x Character Name Color ($25)
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6. Streamers
Budget: $500
Streamers will get boxes to giveaway to viewers, cash reward share from $500 pool, silks depending on their stream stats and stream hours. You must talk to Yukie baba on Discord DM for details.
The prize pool is updated.
OLD: $18,000
NEW: $20.000
This includes 1.3 million free silk given from unique drops and event rewards. iPhone 15 Pro, Razer Headset, total of $5000 cash rewards for all ranks (weekly reset), pvp tournaments and fortress war winner guild + fortress war top killer guild + fortress war top solo player killer. Reborn server, soon. -
Bicheon
- Celestial Ground Bicheon Force : Magical Damage 8%, Phy Damage 11%, Phy Def Pwr of Shield 120% Reduce, Phy Atk Pwr 241 Increase ( Buffed )
Cold
- Cold Imbue Max Level have the same damage as Light Imbue Max Level ( Buffed )
- Firewalls/Icewalls are sharing the same cooldown of 10 seconds.
- Cold imbue damage is taken from light imbue (boosted).
- First tier snow shield is nerfed by 10% ( Nerfed )
Fire
- Firewalls/Icewalls are sharing the same cooldown of 10 seconds.
- Nerfed meteor by 5%
Force
- Force Cure Tree is sharing the same cooldown
- Force Debuff probability is nerfed by 25% ( Nerfed )
CHINESE GODSEND SKILLS
Bicheon
-
Heaven Sword - Godsend:
Lv 1: Phy Atk Pwr 1273-1497(125%)
Lv 2: Phy Atk Pwr 1323-1547(125%)
Lv 3: Phy Atk Pwr 1373-1597(125%)
-
(Passive) Bicheon Spirit - Godsend
Lv 1: HP 445 Increase
Lv 2: HP 555 Increase
Lv 3: HP 651 Increase
Lv 4: HP 745 Increase
Lv 5: HP 820 Increase
Add Int Requirement: 380
Heuksal
-
Flying Dragon - Godsend
Lv 1: 1139 - 1436 ++ Critical Increase 7
Lv 2: 1189 - 1486 ++ Critical Increase 7
Lv 3: 1239 - 1536 ++ Critical Increase 8
-
(Passive) Hybrid Heuksal - Godsend
Lv 1: 4 critical Increase, Physical Damage 5% Increase, Magical Damage 5% Increase, Weaking, Restriction and Curse Series Probability 5% Reduce (10Level)
Lv 2: 5 critical Increase, Physical Damage 6% Increase, Magical Damage 6% Increase, Weaking, Restriction and Curse Series Probability 5% Reduce (10Level)
Lv 3: 5 critical Increase, Physical Damage 7% Increase, Magical Damage 7% Increase, Weaking, Restriction and Curse Series Probability 5% Reduce (10Level)
Lv 4: 6 critical Increase, Physical Damage 8% Increase, Magical Damage 8% Increase, Weaking, Restriction and Curse Series Probability 5% Reduce (10Level)
Lv 5: 7 critical Increase, Physical Damage 10% Increase, Magical Damage 10% Increase, Weaking, Restriction and Curse Series Probability 5% Reduce (10Level)
STR/Int Requirement: 260 (BASE)
Pacheon
-
Black Arrow - Godsend :
Lv 1: 850 - 1115 (355%), Attack Rate 45 Increase, Front Range Radius 6.0m (Simultaneous attack 4), Fear Probability 15% 10Level +5Seconds, Bleed Probability 15% 10Level 7 seconds + Critical 3 Increase
Lv 2: 950 - 1215 (355%), Attack Rate 50 Increase, Front Range Radius 6.0m (Simultaneous attack 4), Fear Probability 20% 10Level +5Seconds, Bleed Probability 20% 10Level 8 seconds + Critical 4 Increase
Lv 3: 1001 - 1265 (355%), Attack Rate 55 Increase, Front Range Radius 6.0m (Simultaneous attack 4), Fear Probability 25% 10Level +5Seconds, Bleed Probability 25% 10Level 10 seconds + Critical 5 Increase
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(Active Buff) Magic Arrow - Godsend :
Level 1: Phy damage 8% Increase, Mag Damage 8% Increase, HP 800 Increase, Duration 2 minutes, Cooldown 3 minutes.
Level 2: Phy damage 10% Increase, Mag Damage 10% Increase, HP 1000 Increase, Duration 2 minutes, Cooldown 3 minutes.
Level 3: Phy damage 12% Increase, Mag Damage 12% Increase, HP 1200 Increase, Duration 2 minutes, Cooldown 3 minutes.
Level 4: Phy damage 14% Increase, Mag Damage 14% Increase, HP 1400 Increase, Duration 2 minutes, Cooldown 3 minutes.
Level 5: Phy damage 16% Increase, Mag Damage 16% Increase, HP 1600 Increase, Duration 2 minutes, Cooldown 3 minutes.
Add Int Requirement: 380
Cold
-
Cold Rain - Godsend
Lv 1: 1354 - 2330
Lv 2: 1454 - 2330
Lv 3: 1554 - 2330
-
Slayer - Godsend :
Lv 1: Critical 2 Increase
Lv 2: Critical 4 Increase
Lv 3: Critical 5 Increase
Lv 4: Critical 7 Increase
Lv 5: Critical 8 Increase
(380 STR Required)
Lightning
-
Lightning Strike - Godsend
Lv 1: 1354 - 2330
Lv 2: 1454 - 2330
Lv 3: 1554 - 2330
-
(Passive) Crucial - Godsend
Lv 1: Critical 2 Increase
Lv 2: Critical 3 Increase
Lv 3: Critical 4 Increase
Lv 4: Critical 5 Increase
Lv 5: Critical 7 IncreaseFire
-
Fire Rain - Godsend
Lv 1: 1444 - 2375
Lv 2: 1544 - 2375
Lv 3: 1644 - 2375 -
Fire Protection - Godsend
Lv 1: Mag def 291 Increase
Lv 2: Mag def 303 Increase
Lv 3: Mag def 312 Increase
Lv 4: Mag def 325 Increase
Lv 5: Mag def 333 Increase
Force
-
(Imbue) Dark Force - Godsend
Lv 1: 962 - 1570
Lv 2: 1002 - 1570
Lv 3: 1042 - 1570 -
(Debuff) Vital Spot - Godsend
Lv 1: Stun 10Level (Probability 50%, 5.0 Second)
Lv 2: Stun 10Level (Probability 55%, 5.0 Second)
Lv 3: Stun 10Level (Probability 60%, 6.0 Second)
Lv 4: Stun 10Level (Probability 65%, 6.0 Second)
Lv 5: Stun 10Level (Probability 70%, 6.0 Second) -
Force Nuke - Godsend
Lv 1: 1425 - 2375
Lv 2: 1525 - 2375
Lv 3: 1625 - 2375
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Survival Arena Solo
Rank 1: 1x Crypto Box, 1x Plat Box, 1x Magic Pop, 10 Arena Coin
Rank 2: 2x Plat Box, 2x Magic Pop, 10 Arena Coin
Rank 3: 2x Plat Box, 1x Magic Pop, 10 Arena Coin
Rank 4: 1x Plat Box, 2x Magic Pop, 10 Arena Coin
Rank 5: 1x Plat Box, 1x Magic Pop, 10 Arena Coin
Per Kill Rewards: 1 Arena Coin (Max 5), 1 Iron Coin (Max 1), 1 Copper Coin (Max 1)
7-25 kill
Reward = 20 AP
25+ kills
Reward = 25 AP
1 Kill = 1 Honor Point
Survival Arena Team
Rank 1: 60 silks (each member) + 15 AP + 25 HP
Rank 2: 30 Silks (each member) + 15 AP + 20 HP
Rank 3: 20 silks (each member) + 15 AP + 15 HP
Rank 4: 15 silks (each member) + 15 AP + 10HP
Per Kill = 1 Copper Coin (Limit = 1 Per Event) Rewards for ALL participants (Each Member of Teams)
Kills wont grant Honor PointsElectus Underground
Winner Team, Each Member: 20 AP, 25 HP, 15 Arena Coin.
Loser Team, Each Member: 10 AP, 15 HP, 5 Arena Coin.Extra Reward for killer: 250 silk, 25 Arena Coin, 1x Plat Box, 30 HP, 30 AP.
Jackpot
3 winners in total. Winners get 1/3 of the total silk amount. (no fees)
Lottery
Rank 1: 1000 silk
Rank 2: 750 Silk
Rank 3: 500 Silk
Rank 4: 450 Silk
Rank 5: 400 Silk
Rank 6: 350 Silk
Rank 7: 300 Silk
Rank 8: 200 Silk
Rank 9: 150 Silk
Rank 10: 100 Silk
PvP Queue (Premium Required)
Winner: 10 AP, 10 HP, 1 Crypto Box
Loser: 5 AP, 5 HP
Unique Queue (Premium Required)
Winner: 10 AP, 10 HP, 5 Arena Coin
Loser: 5 AP, 5 HP, 5 Arena Coin
Donwhang South Job War Event
1 kill : 3 Electus Cash (Min kill required: 5 Different People, Max 15 kills - 45 silk reward per event per player)
Hunter Rank 1: 150Mil, 1 Plat Box, 1 Magic pop extra reward.
Thief Rank 1: 150Mil, 1 Plat Box, 1 Magic pop extrareward.
Kill The GM
3 rounds, 100 silks each winner.
Lucky Global
100 silk
Hide & Seek
100 silk each round
CTF (Premium Required starting first update, Event Duration 10 minutes)
Winner Team: 25 AP, 25 HP, 15 AC
Loser Team: 15 AP, 10 HP, 8 AC
Draw: 15 AP, 15 HP, 10 AC
Battle Arena Random (Premium Required starting first update, Event Duration 10 minutes)
Winner Team: 20 AP, 20 HP, 15 AC
Loser Team: 10 AP, 10 HP, 8 AC
Battle Arena Party
Winner Team: 25 AP, 25 HP, 15 AC
Loser Team: 10 AP, 10 HP, 8 AC
Battle Arena Job
Winner Team: 30 AP, 30 HP, 20 AC
Loser Team: 15 AP, 15 HP, 10 AC
Medusa Drops (medusa room = premium)
4 Diamond Box, 8 Plat box, 8x 100 silk
Server Dungeon
3 Quest rewards;
Quest #1: 10x each elixir weapon, protector, shield and accessory
Quest #2: 3 Copper Coin, 3 Silver Coin, 2 Iron Coin, 20 Arena Coin
Quest #3: Dungeon Gift Box
Drops ?Tower Defend (premium required)
Winner Team: 100 Silk + 15 AP + 15 HP + 4 Silver Coin
Loser Team : 40 Silk + 10 AP + 5 HP + 2 Silver Coin
Draw: 50 Silk each team + 10 AP + 10 HP + 3 Silver Coin
Styria Clash (premium required)Winner Team: 100 Silk + 15 AP + 15 HP + 4 Silver Coin
Loser Team : 40 Silk + 10 AP + 5 HP + 2 Silver Coin
Draw: 50 Silk each team + 10 AP + 10 HP + 3 Silver Coin
-
Hello family,
We provide you with a 2023 cracked version of both Mbot and Sbot.
LINKS:
mBot Cracked 2023: https://bit.ly/Electus_MBOT
sBot Cracked 2023: https://bit.ly/ElectusSBOT
CHANGELOG:https://www.bot-cave.net/index.php?resources/5/updates&page=3
v39:
Fixes problems with unicode paths
Fixes consignment info in clientless mode
Fixes another bug with prefering/avoiding/ignoring uniques
Fixes a login issue on some private servers
Fixes bugs with a few itemsv40:
Client will be hidden now again if there was a disconnect before having entered the game once and "hide client after relogin" is checked
Fixes a DC problem during clientless login on Blackrogue based servers
Fixes a handle leakv41:
Player buffing: Custom party buffs will now be automatically added to the buff list.
Player buffing: Changed "Party buffing" page to more general "Player buffing".
Player list will show now all surrounding players
Added option "Show only party members"
Login: Adds option "Disable checking for game updates". Enable this option if you get disconnects during "Checking for updates..." phase.
Fixes weapon switching / re-equipping shield under extreme lag
Adds support for hp/mp bags
Skills: Also auto uses moving speed scrolls if "Use speed drugs" is checked
Party/Autores: Merged Party page with Autores options
Party: Only one checkbox for invite/accept anymore. Please redo your party type setting.
Autores: Can now resurrect players who are not in party, but only in view radius
Autores: Added option "Resurrect all party members (independent of res list)"
Autores: Added option "Resurrect only party members"
Attack preferences: Added option "Attack mobs that attack pet or job transport"
Attack preferences: Added option "Prefer mobs who get attacked by player X"
Attack preferences: Added type "Strong"
Berserk settings: Added types "Elite" and "Strong"
Added command line options to enable auto starting of game after bot has been started
Command line options:
Code:
-s or --startgame : starts the game when bot is started
--startdelay=<value> : waits <value> seconds until game gets started (optional, default is 2 seconds)
Notes:
Can be used in shortcuts or batch files to start up and login multiple bots by just executing the file.
The shortcuts or batch files can also be added to "Autostart" folder so that they get executed automatically on system startup.
You need to have "Automatic login and relogin" checked as login method. Also a valid account has to be selected from the account manager beforehand else the bot cannot log into the game automatically.
More command line options will be added if needed/requested
"Periodically autoselect unique mob in range" and "Unique in range"-alarm work now for every unique in game
Login: Adds option "Auto hide client on first login"
v42:Fixes bug with itemlist not being saved/loaded
v43:Shopping/Transport: Adds support for Silver- and Goldclad horses
Fixes unique alarms for some servers
Fixed a problem with encrypted clients
Fixes a possible crash issue on startup of bot
Fixes another issue with the item list
Fixes selected mob types not being attacked anymore - although they attacked the player - when set to "Avoid" in combination with "Attack mobs that attack pet or job transport" or "Prefer mobs that get attacked by player X"
Autoquest: Fixes rare bug with not scrolling back to deliver a quest although a quest is finished and "Scroll back and deliver" has been selected.v44:
Fixes Arabia Coast/Flaming Tree map
Note: Also update the navdata folderv45:
Autowalk: Bot can now use an optional teleporter to the Donwhang Cave
Autowalk: Fixes collision detection and stuck problems on Arabia Coast/Flaming Tree map
Note: Also update the navdata folder
Fixes a parsing errorv46:
Added support for "Party Matching"
Fixes a parsing error
Blackrogue: Fixes a bug which could lead to freezing of bot
Blackrogue: Fixes display of unique spawns and unique kills
Blackrogue: Fixes bug with weapon switching
AutoAlchemy: Bot will now auto use Immortal stone if Astral stone should be used, but item had no "Immortal" stat (anymore)
Autowalk: Fixes "goofy" walking on bridge in Kirk area
Party buffing: Separated "God's Word" from "Holy Word"
Party buffing: Adds buff "Offer Magical Power"
Party buffing: Separated "Mask of Nightmare" from "Scream Mask"
Note: Please check your party buffing settings and redo them if necessary
Items/Storage: Adds support for using the guild storage
Every item can be set to be put into guild storage (Right click -> "Store (Guild)")
Adds options to keep gold amount in player inventory at a specific value +- threshold value by using the guild storage
Excess gold can be automatically stored in guild storage to share it with other guild members
If a player's gold amount in inventory is too low, gold can be automatically taken from the guild storage
Maximum gold amount to store/take per loop is limited to 1 billion
If the guild storage is currently occupied by another player, the bot will retry to open the storage for 3 minutes before giving up. The name of the player occupying the guild storage will be shown in the bot log.
Adds option to disable guild storage
Items/Storage: Removed option "Store items". Per default the storage is now used automatically.
Items/Storage: Removed option "Sort storage". Storage will now always get sorted.
Items/Storage: Adds option to disable using storage
Items/Storage: Adds support for dropping of items
Every item can be set to be dropped to the ground at training place (Right click -> "Drop")
SOX and Item Mall items are excluded from dropping
For safety, a checkbox must be activated to enable dropping of items
If an item cannot be dropped, it will automatically get removed from the drop list to prevent the char from stucking
Bot will now also skip storage/guild NPC if nothing to do
Autores: Added options to select a primary, a backup and a group resurrection skill
The primary resurrection skill is obligatory and must be set to make auto-resurrection work (like in previous versions)
The backup resurrection skill is used if the primary resurrection skill has cooldown
The group resurrection skill is used if there are more than one dead party players in range
If the first two resurrection skills are not castable, the group resurrection skill will be used as secondary backup skill
Autores: Made the system optional which deleted party players from res list if they vanished 3 times during resurrection.
This could happen for example if the party coordinate information from the game is wrong or the player(s) to be resurrected set the bot to go back to town before the player could arrive at their location.
Added option "Delete party player from res list if vanished X times"v47:
Fixes problem with setting "Pick yourself if pet is full" not being saved anymore
Extra: Adds option "Disable XP/SXP message in clientless mode"
Training: Adds option "Don't walk around in trainings radius if no mobs in range"
Adds option "Switch to clientless mode after login"
Fixes taking gold from and storing gold in guild storage being skipped if guild storage is full
Fixes a few bugs with some private servers
Alarms: Added alarms for auto alchemy
Added option "Reset connection quality on disconnect"
Fixes some minor bugsv48:
Fixes several parsing issues
Fixes bot not working at certain locations
NOTE: Also update the "navdata" folder!
Fixes "Cure Melody" being wrongly detected as attack skill
Fixes a crash issue
Berserk settings: Adds options to activate spirit skill on berserk condition
Berserk settings: Adds option to use berserk potion
Inventory: Can use items now via right click + "Use item"V49:
Fixes a parsing error
v50:Fixes not attacking certain mobs
Fixes a timeout problem while using certain items
Fixes a parsing error
Fixed problems with scripts in Donwhang Cave. Please re-record your scripts!
Fixes not displaying XP value correctly in clientless mode
Fixes not using HP/MP potions when transport was mounted
Fixes a few minor issuesv51:
Added option to automatically switch to clientless mode after x seconds
Fixes a file descriptor leak when using scripts
Fixes a problem with mob preferences -
Electus Online cares about diversity and making each and every build play-able and fun.
Therefore we applied Electus specific skill balance and special skills called 'Godsend Skills' to all masteries
Below you can find comparision of builds based on strenghts and weaknesses.S Tier: One of the best
A Tier: Competitive
B Tier: Average
C Tier: Below Average
Gameplay areas explanation;
PvP: How strong build is at one on one gameplay.
Jobbing: Thieving and being hunter.
Group fights: Fights contains more than 4 characters, such as job fights, fortress war etc.
Survival Arena: Survival Arena demands high damage but also a good defense.
Dungeons: Forgotten world, server dungeon. Dungeons that requires multiple characters inside in a same party.
CTF/Battle Arena: Basically ctf and battle arena gameplay and it's use in such events.
Solo Play: Such as solo dungeons, doing quests, leveling.
IMPORTANT NOTE:
The tier list is made considering you have good number of godsend skills and equipment. If you are lacking godsend skills with a incomplete gear, your build's tier may not match the expectations.
Chinese characters;
Spear Nuker;
PvP: A Tier
Jobbing: A Tier
Group Fights: C Tier
Survival Arena: S Tier
Uniques: B Tier
Dungeons: B Tier
CTF/BA: B Tier
Solo Play: S Tier
Sword Shield Nuker;
PvP: A Tier
Jobbing: A Tier
Group Fights: C Tier
Survival Arena: S Tier
Uniques: B Tier
Dungeons: B Tier
CTF/BA: B Tier
Solo Play: S Tier
Int Bower;
PvP: C Tier
Jobbing: S Tier
Group Fights: C Tier
Survival Arena: A Tier
Uniques: S Tier
Dungeons: A Tier
CTF/BA: B Tier
Solo Play: S Tier
Glavier;
PvP: S Tier
Jobbing: B Tier
Group Fights: C Tier
Survival Arena: A Tier
Uniques: B Tier
Dungeons: C Tier
CTF/BA: C Tier
Solo Play: A Tier
Bower;
PvP: A Tier
Jobbing: S Tier
Group Fights: C Tier
Survival Arena: A Tier
Uniques: B Tier
Dungeons: C Tier
CTF/BA: B Tier
Solo Play: S Tier
Blader;
PvP: A Tier
Jobbing: C Tier
Group Fights: B Tier
Survival Arena: C Tier
Uniques: C Tier
Dungeons: C Tier
CTF/BA: C Tier
Solo Play: C Tier
European characters;
Warrior/Cleric
PvP: S Tier
Jobbing: B Tier
Group Fights: A Tier
Survival Arena: B Tier
Uniques: C Tier
Dungeons: A Tier
CTF/BA: S Tier
Solo Play: B Tier
Rogue/Cleric
PvP: S+ Tier
Jobbing: B Tier
Group Fights: A Tier
Survival Arena: C Tier
Uniques: S Tier
Dungeons: B Tier
CTF/BA: A Tier
Solo Play: B Tier
Warrior/Rogue
PvP: S Tier
Jobbing: C Tier
Group Fights: B Tier
Survival Arena: C Tier
Uniques: S Tier
Dungeons: A Tier
CTF/BA: B Tier
Solo Play: B Tier
Wizard
PvP: C Tier
Jobbing: A Tier
Group Fights: S Tier
Survival Arena: B Tier
Uniques: S Tier
Dungeons: S Tier
CTF/BA: A Tier
Solo Play: A Tier
Bard
PvP: C Tier
Jobbing: S Tier
Group Fights: A Tier
Survival Arena: A Tier
Uniques: C Tier
Dungeons: S Tier
CTF/BA: A Tier
Solo Play: A Tier
Warlock
PvP: A Tier
Jobbing: B Tier
Group Fights: S Tier
Survival Arena: C Tier
Uniques: C Tier
Dungeons: S Tier
CTF/BA: S Tier
Solo Play: B Tier
For a detailed information, you can read Electus Nostalgia Skill Balance topic from this link;
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How to Buy-Sell Account
Step 1: Tag @Yukie#5565 on Discord #char-for-sale channel and say ''I want to sell an account'' to @Milky_Way#9999 (example).
Step 2: DM @Yukie#5565 with your account ID and e-mail adress associated with the account (to prove it's your account).
Step 3: The buyer must purchase silk on website. Yukie will then. take care of the transactions and safety of the process.
Warning
You cannot buy a char with silk you own in the game. It must be a purchase on the website or crypto.
Buying account for real money (sending cash to seller is illegal and if you're scammed we are not responsible for it).ILLEGAL
You cannot sell your account without a supervisor (A team member of Electus) help. If you initiate a trade without team member, this is violation of server rules and the account will be banned. We are not responsible of the scams.
LEGAL
You can sell your account for silk with the support of a supervisor (A team member of Electus). We will help you buy-sell an account and ensure that your trade is safe. -
Introduction to Skill Balance
Before getting into details it's essential to understand the fact that in Gaia, with the New Job System + European chars being available, we specifically focused on bringing in enough DMG and range skills for each and every build so that all kind of characters can get jobkills (to earn gold). Therefore Chinese characters that deal low DMG got extra boost + range skills (Godsend Skills) and certain EU buffs got either restriction in Jobmode or nerf.
In Gaia, especially in Job Mode you'll see that warrior and bard buffs got ''range nerf'' and bless will have a high cooldown in order to not loop bless in part 24/7. Remember... new job system is all about actively playing and hunting the opponents and all the edits applied are to balance job system in a way that everyone can compete and earn gold.
Lastly, this skill balance is not final and we will certainly do more tweaks on the first server update after spectating how hundreds of people with different builds act and will buff/nerf necessary builds. Even though, current skill balance should do very good for each build, in reality it may differ here and there. So after playing new job system in the first week if you'd have an idea that your build is not good enough, you'll probably get the good news on the first server update. It's our top priority to make every single build fun and playable and we'll continue to improve skill balance for you to enjoy your favorite build at max. Yet, it's also another important point to digest that each build has their benefits in different areas, such as wizard hunting all uniques but they're weak in Survival. Sword Shield being a very good Survival Arena build, yet it's not the best build against buffed EU party and so on.
Before you start to build your character in Gaia, you definitely want to look at the pros and cons of your desired build HERE.
On Level 101, you can start to unlock Godsend Buffs. Godsend Attack Skills can be unlocked only at 110 Level.
CHINESE SKILLSBicheon
- Celestial Ground Bicheon Force : Magical Damage 5%, Phy Def Pwr of Shield 100% Reduce, Phy Atk Pwr 140 Increase ( Buffed )
Cold
- Cold Imbue Max Level have the same damage as Light Imbue Max Level ( Buffed )
- Firewalls/Icewalls are sharing the same cooldown of 10 seconds.
- First tier snow shield is nerfed by 10% ( Nerfed )
Fire
- Firewalls/Icewalls are sharing the same cooldown of 10 seconds. (Linked)
Force
- Force Cure Tree is sharing the same cooldown (Linked)
- Force Debuff probability is 60%( Nerfed )
EUROPE SKILLS
Warrior
- Removed Pain and added it as Godsend Skill
- Concentration passive has been nerfed 8>4( Nerfed )
- Dare Devil Knock-back possibility has been nerfed 25% > 10% ( Nerfed )
- Nerfed Knock Back Rate of Shield Trash And Shield Crush skills to 45% ( Nerfed )
Warlock
- Decay, Weaken and Impotent Lv10 Probability 60% ( Nerfed )
- Increased the cooldown of the debuff skills 1 > 3 seconds ( Nerfed )
- Removed Advanced Reflect buff from it's original skill tree and added as Godsend Skill.
- Removed Scream Mask buff from it's original skill tree and added as Godsend Skill.
- Wrath Daze : Stun Probability 65%, Require 350 INT ( Added Int Requirement )
- Reflect : Damage Return Probability 35%, Physical & Magical Damage Return Ratio 80% ( Nerfed )
Bard
- Weird Chord : Mag Atk Pwr 2052 - 2508 (234%) ( Buffed )
- Increased passive magical damage increase buff from 100% to 108% ( Buffed )
- Booming Wave : Mag Atk Pwr 2052 - 2508 (368%) ( Buffed )
- Horror Chord : Mag Atk Pwr 1123 - 1372 (184%) ( Buffed )
Cleric
- Integrity (debuff remover) and Innocents skills now share the same cooldown
- Holy Word : Weaking, Restriction, Curse Series Probability 30% Reduce ( Nerfed )
- Holy Spell : Weaking, Restriction, Curse Series Probability 30% Reduce ( Nerfed )
- Force Deity : Number of Connection 2, STR 20Increase ( Nerfed )
- Mental Deity : Number of Connection 2, INT 20 Increase ( Nerfed )
- Pure Offering : Mag Atk Pwr 1436 - 1756 (767%) ( Nerfed )
CHINESE GODSEND SKILLSBicheon
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Bicheon Scud - Godsend : Moving speed 300% Increase (Level Requirement: 101)
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Bicheon Force - Godsend : Physical Damage 15% Increase, Magical Damage 9% Increase, Phy Def Pwr of Shield 140% Reduce, Phy Atk Pwr 155 Increase (Level Requirement: 110)
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Bicheon Active - Godsend : Chance of Obtaining Berserk Gage 170% Increase (Level Requirement: 101)
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Cut Blade - Godsend : Phy Atk Pwr 1260 - 1339 109%) (Level Requirement: 110)
-
Sword Dance - Godsend : Phy Atk Pwr 1673-1797(125%) (Level Requirement: 110)
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Blade Force - Godsend : Phy Atk Pwr 1212-1355 (130%) with Knock-down 50% chance (Level Requirement: 110)
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Bicheon Spirit : Maximum HP 1020 Increase (Require 45 INT) (Level Requirement: 110)
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Power Shield - Godsend : Critical 5 Increase, Physical Damage 13% Increase, MaximumHP 30% Reduce (Level Requirement: 110)
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Hybrid Bicheon - Godsend : Physical Damage 5% Increase, Magical Damage 4% Increase, Blocking rate 4% Increase, Attack rate 88 Increase, Parry rate 72 Increase ( Require 260 Int&STR Points as a base ) (Level Requirement: 110)
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Celestial Protection - Godsend : Number of Connections 2, Damage Disperse Rate 35% (Require 400 STR) (Level Requirement: 101)
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Destruction Smash - Godsend: 1135 - 1325 (80%) Bleed Level 10 16% ( x3 times ) (Level Requirement: 110)
Heuksal
-
Ghost Spear - Godsend : Phy Atk Pwr 1359-1647 (280%), Knock-back probability 40% (Level Requirement: 110)
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Flying Dragon - Godsend : Phy Atk Pwr 1685 - 2081 (270%) + 5 Critical Increase (Level Requirement: 101)
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Soul Spear - Godsend : Phy Atk Pwr 1529 - 1775 (145%), Stun Lv10 probability 10%x3Time(s) (Level Requirement: 110)
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Black Spear - Godsend : Phy Atk Pwr 2130 - 2410 (99%), Dull 10 Probability 12%x3Time(s), 5 Critical Increase (Level Requirement: 110)
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Hybrid Heuksal - Godsend : 7 critical Increase, Physical Damage 10% Increase, Magical Damage 10% Increase, Weaking, Restriction and Curse Series Probability 5% Reduce ( Require 260 INT&STR Points ) (Level Requirement: 110)
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Celestial Protection - Godsend : Number of Connections 2, Damage Disperse Rate 35% (Require 400 STR) (Level Requirement: 101)
Pacheon
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Black Arrow - Godsend : Phy Atk Pwr 1055 - 1322 (370%), 5 Critical Increase, 43Attack rate Increase, Bleed Probability 40%, Darkness Probability 20% (Level Requirement: 110)
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Resistance - Godsend : Phy Def Pwr 123 Increase (Require 320 INT) (Level Requirement: 101)
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Anti Devil Bow - Godsend : Phy Atk Pwr 1055 - 1322 (370%), 5 Critical Increase (Level Requirement: 110)
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Fire Hawk - Godsend : Attack rate 115 Increase (Level Requirement: 110)
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Pacheon Boost - Godsend : Physical & Magical Damage 25% Increase, (Require 380 INT) (Level Requirement: 110)
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Celestial Protection - Godsend : Number of Connections 2, Damage Disperse Rate 35% (Require 400 STR) (Level Requirement: 101)
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Strong Bow - Godsend: 1042 - 1315 (355%), Critical 12 Increase, Stun 25% (Level Requirement: 110)
Cold
-
Snow Storm - Godsend : Mag Atk Pwr 2000-2470 (290%) (Level Requirement: 110)
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Slayer - Godsend : 9 Critical Increase (Require 380 STR) (Level Requirement: 101)
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Cold Shot - Godsend : Mag Atk Pwr 2030-2470 (255%) (Level Requirement: 110)
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Ice Force - Godsend: (Imbue) Mag attack power 963 - 1344 (100%) (Level Requirement: 110)
Lightning
- Ghost Walk - Godsend : Moving speed 105% Increase
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Holy Spell - Godsend : Weakening, Restriction and Curse Series Probability 30% Reduce (Require 380 STR) (Level Requirement: 101)
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Lion Shout - Godsend : Mag Atk Pwr 1234 - 1746 (100%) (Level Requirement: 110)
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Lightning Strength - Godsend : Critical 7 Increase (Require 450 STR) (Level Requirement: 1011)
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Thunder Force - Godsend: (Imbue) Mag attack power 963 - 1344 (100%) (Level Requirement: 110)
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Lightning Storm - Godsend: 2030 - 2470 (300%) (Level Requirement: 110)
Fire
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Fire Force - Godsend : Mag Atk Pwr 1516 - 2026(%100) (Level Requirement: 110)
- Flame Wave - Godsend : Mag Atk Pwr 2756 - 3805(265%) (Level Requirement: 110)
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Fire Wave - Godsend : Mag Atk Pwr 2304 - 2657(315%) (Level Requirement: 110)
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Fire Wall - Godsend : HP 32390 (Level Requirement: 101)
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Fire Protection - Godsend : Mag Def Pwr 333 Increase (Level Requirement: 101)
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Flame Body - Godsend : Physical Damage 14% Increase (Level Requirement: 110)
Force
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Fear Spot - Godsend : Fear Lv10 70% Probability (Level Requirement: 101)
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Magical Ravage - Godsend : Weaken Lv10 80% Probability (Level Requirement: 110)
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Force Nuke - Godsend : Mag Atk Pwr 2280 - 2770 (Require 380 INT) (Level Requirement: 110)
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Force Ravage - Godsend : Decay Lv10 80% Probability (Level Requirement: 110)
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Dark Force - Godsend : 1262 - 1810 (100%) (Imbue) (Level Requirement: 110)
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Vital Spot - Godsend: Att Rate / Parry Rate 145 Reduce (Level Requirement: 110)
EUROPE GODSEND SKILLS
Warrior
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Pain Quota - Godsend : Continuous Hours 300 Seconds Connection Distance 100m, Number of Connections 2, Damage Disperse Rate 50% (Level Requirement: 101)
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Ultimate Screen - Godsend : Phy def 1336, Mag Def 1683 (Level Requirement: 101)
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Ultimate Skin - Godsend : Phy def 1336, Mag Def 1683 (Level Requirement: 101)
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Rising Impact - Godsend :Phy attack power 1730 - 2008 (215%) (Level Requirement: 110)
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Shield Crush - Godsend :Phy attack pwr 1772 - 2057 , Dull 10 level (Level Requirement: 110)
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Mighty Bash - Godsend : Phy att power 1822 - 2087 (273%) Down-Attack damage 50% Increase, 3 Critical Increase, Knock-back Probability 35% (Level Requirement: 110)
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Concentration - Godsend :Critical 9 Increase (Level Requirement: 110)
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Absolute Hunting - Godsend : Phy attack power 1420 - 1698, Impotent 10 level, down attack damage 50% Increase (Level Requirement: 110)
Rogue
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Wide Sight - Godsend : Shot Range 7m Increase (Level Requirement: 110)
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Death Weapon - Godsend : Poisoning Probability 50% (Level Requirement: 101)
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Triple Shooter - Godsend :Phy att pwr 1760 - 2038 - Down-attack damage 50% > 60% Increase (Level Requirement: 110)
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Double Impact - Godsend : Phy att power 1972 - 2257 + 7 Crit Increase (Level Requirement: 110)
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Hawk Eye - Godsend : Attack rate 105 Increase (Level Requirement: 101)
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Recovery - Godsend : HP 16666 Recovery (Require Warrior/Rogue masteries on) (Level Requirement: 101)
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Sonic Knife - Godsend :Phy att power 1288 - 1427 (240%), Critical 5 Increase + 30% Stun Chance (Level Requirement: 110)
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Kneel Shot - Godsend : Phy att pwr 1535 - 1784 - (333%), Critical 5 Increase (Level Requirement: 110)
Wizard
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Life Turnover - Godsend : Magical Damage 25% Increase, Mag attack power 1325 Increase, Maximum HP 50% Reduce (Level Requirement: 101)
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Mesh Root - Godsend : Stun Lv10 60% Probability (Level Requirement: 101)
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Earth Shake - Godsend : Mag attack power 2602 - 3058 - Dull 10 Level 35% Probability (Level Requirement: 110)
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Magic Distance - Godsend : Shot Range 6 Increase (Level Requirement: 110)
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Earth Fence - Godsend : Physical Damage 60% Absorption (Level Requirement: 101)
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Lightning Hurricane - Godsend : Mag attack power 2602 - 3058(390%) (Level Requirement: 110)
Warlock
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Scream Mask - Godsend : Connection Distance 150m, Number of Connections 2, Stun Lv10 Probability 30% (require 350 Int) (Level Requirement: 110)
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Interruption - Godsend : Stun Lv10 Probability 65% (require 350 Int) (Level Requirement: 101)
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Evil Flower - Godsend : Mag attack power 2952 3408 - (250%) (Level Requirement: 110)
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Advanced Reflect - Godsend : Damage Return Probability 35%, Physical & Magical Damage Return Ratio 80% (Level Requirement: 110)
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Warlock Teleport - Godsend : Moving Distance 25.0m (require 300 INT) (Level Requirement: 101)
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Warlock Protection - Godsend : Maximum HP 3456 Increase (require 380 INT) (Level Requirement: 101)
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Deadly Darkness - Godsend : Number of Connection 2, Mag attack power 2752 - 3208 - Bleed 10 Level (Level Requirement: 110)
Bard
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Dancing of Fight : Physical Damage 30% Increase (Level Requirement: 110)
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Dancing of Wizardry : Magical Damage 30% Increase (Level Requirement: 110)
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Bard Teleport - Godsend : Moving Distance 25.0m (Level Requirement: 101)
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Magic Armor - Godsend : Phy def power 154 Increase, hp 1620 Increase (Require 350 Int) (Level Requirement: 101)
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Horror Cord - Godsend : Mag attack power 3159 - 3565 (199%) (Level Requirement: 110)
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Booming Wave - Godsend : Mag attack power 2752 - 3209 (368%), Knock-back probability 50% (Require 350 Int) (Level Requirement: 110)
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Swing March - Godsend : Moving Speed 107% Increase (Level Requirement: 101)
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Offering - Godsend : Consumed HP 95%, Mag attack power 1976 - 2316 (767%) (Level Requirement: 110)
Cleric
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Glut Healing - Godsend : Absoluteness Damage 10101 (Level Requirement: 110)
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Reverse Oblation : HP 110% Recovery, Physical&Magical Damage 20% Absoption, Physical&Magical Damage 15% Reduce (Level Requirement: 101)
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Pure Offering - Godsend : Consumed HP 95%,Mag attack power 2145 - 2550 (767%) (Level Requirement: 110)
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Force Deity - Godsend : Number of Connection 4, STR 34 Increase (Level Requirement: 110)
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Mental Deity - Godsend : Number of Connection 4, Int 34 Increase (Level Requirement: 110)
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Trial Hit - Godsend : Mag Atk Pwr 3052 - 3309(205%) (Level Requirement: 110)
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Bless Spell - Godsend : Phy def 1313 - Mag Def 1976 Increase (Level Requirement: 101)
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CHINESE SKILLS
Bicheon
- Ocean Blade Force : Phy Atk Pwr 1108 - 1354 (250%) with knock-down posibility 50% ( Buffed )
- Celestial Ground Bicheon Force : Magical Damage 4%, Phy Def Pwr of Shield 90% Reduce, Phy Atk Pwr 145 Increase ( Buffed )
Pacheon
- Anti Devil Bow - Demolition : Phy Atk Pwr 1000 - 1353 (250%) 55 Critical Increase ( Buffed )
- 5 Arrow Combo and 6 Arrow combo are sharing the same cooldown
Cold
- Cold imbue cooldown: 16 seconds ( Nerfed )
- Cold Imbue Max Level have the same damage as Light Imbue Max Level ( Buffed )
- Firewalls/Icewalls are sharing the same cooldown of 10 seconds.
- First tier snow shield is nerfed by 10% ( Nerfed )
Lightning
- Light imbue cooldown: 16 seconds ( Nerfed )
- Force - Piercing force : Magical Damage 17% Increase ( Nerfed )
- Last tier walk speed is 105%. ( Buffed )
Fire
- Fire imbue cooldown: 16 seconds ( Nerfed )
- Firewalls/Icewalls are sharing the same cooldown of 10 seconds.
Force
- Force Cure Tree is sharing the same cooldown
- Force Debuff probability is 60% and Vital Spot - Brain 50% ( Nerfed )
EUROPE SKILLS
Warrior
- Removed Pain and added it as Godsend Skill
- Sprint Assault : 1709 - 2089 (46%), Stun Lv11 Probability 30% ( Nerfed )
- Concentration passive has been nerfed 8>5 ( Nerfed )
- Dare Devil Knock-back possibility has been nerfed 25% > 15% ( Nerfed )
- Nerfed Knock Back Rate of Shield Trash And Shield Crush skills to 45% ( Nerfed )
- Physical Fence : Continuous Hours 300 Seconds Connection Distance 100m, Number of Connections 2, Physical Damage 62% Absorption ( Nerfed )
- Magical Fence : Continuous Hours 300 Seconds Connection Distance 100m, Number of Connections 2, Magical Damage 59% Absorption ( Nerfed )
Rogue
- Dagger Desperate : Physical Damage 70% Increase, Maximum Phy/Mag def pwr 75% Reduce ( Nerfed )
- Increased HP consume from 10% to 15% for Prick ( Nerfed )
Wizard
- Life Turnover : Magical Damage 25% Increase, Mag Atk Pwr 483 Increase, Maximum HP 50% Reduce ( Nerfed )
Warlock
- Decay, Weaken and Impotent Lv11 Probability 60% ( Nerfed )
- Increased the cooldown of the debuff skills 1 > 3 seconds ( Nerfed )
- Removed Advanced Reflect buff from it's original skill tree and added as Godsend Skill.
- Removed Scream Mask buff from it's original skill tree and added as Godsend Skill.
- Wrath Daze : Stun Probability 60%, Require 350 INT ( Added Int Requirement )
- Reflect : Damage Return Probability 25%, Physical & Magical Damage Return Ratio 65% ( Nerfed )
Bard
- Weird Chord : Mag Atk Pwr 2584 - 3158 (264%) ( Buffed )
- Increased passive magical damage increase buff from 108% to 122% ( Buffed )
- Booming Wave : Mag Atk Pwr 2584 - 3158 (368%) ( Buffed )
- Horror Chord : Mag Atk Pwr 2584 - 3158 (184%) ( Buffed )
Cleric
- Bless Spell : Phy Def Pwr 1103 Increase, Mag Def Pwr 1766 Increase ( Nerfed )
- Integrity (debuff remover) and Innocents skills now share the same cooldown
- Holy Word : Weaking, Restriction, Curse Series Probability 30% Reduce ( Nerfed )
- Holy Spell : Weaking, Restriction, Curse Series Probability 30% Reduce ( Nerfed )
- Force Deity : Number of Connection 2, STR 25 Increase ( Nerfed )
- Mental Deity : Number of Connection 2, INT 25 Increase ( Nerfed )
- Pure Offering : Mag Atk Pwr 2125 - 2530 (767%) ( Nerfed )
CHINESE GODSEND SKILLSBicheon
- Bicheon Scud - Godsend : Moving speed 200% Increase
- Bicheon Force - Godsend : Physical Damage 10% Increase, Magical Damage 7% Increase, Phy Def Pwr of Shield 105% Reduce, Phy Atk Pwr 235 Increase
- Bicheon Active - Godsend : Chance of Obtaining Berserk Gage 40% Increase
- Cut Blade - Godsend : Phy Atk Pwr 1240 - 1493 (109%)
- Sword Dance - Godsend : Phy Atk Pwr 1798 - 1916 (140%)
- Blade Force - Godsend : Phy Atk Pwr 1308 - 1554 (130%) with Knock-down 50% chance
- Bicheon Spirit : Maximum HP 1320 Increase (Require 450 INT)
- Power Shield - Godsend : Critical 3 Increase, Physical Damage 10% Increase, MaximumHP 15% Reduce
- Hybrid Bicheon - Godsend : Physical Damage 7% Increase, Magical Damage 4% Increase, Blocking rate 4% Increase, Attack rate 88 Increase, Parry rate 72 Increase ( Require 370 Int&STR Points )
- Celestial Protection - Godsend : Number of Connections 2, Damage Disperse Rate 30% (Require 400 STR)
Heuksal
- Ghost Spear - Godsend : Phy Atk Pwr 1535 - 1931 (285%), Knock-back probability 40%
- Flying Dragon - Godsend : Phy Atk Pwr 1585 - 1981 (270%), 10 Critical Increase
- Soul Spear - Godsend : Phy Atk Pwr 1485 - 1881 (135%), Stun Lv11 probability 13%x3Time(s)
- Black Spear - Godsend : Phy Atk Pwr 2151 - 2908 (99%), Dull Lv11 Probability 15%x3Time(s), 3 Critical Increase
- Hybrid Heuksal - Godsend : 4 Critical Increase, Physical Damage 7% Increase, Magical Damage 7% Increase, Weaking, Restriction and Curse Series Probability 5% Reduce ( Require 330 INT&STR Points )
- Celestial Protection - Godsend : Number of Connections 2, Damage Disperse Rate 30% (Require 400 STR)
Pacheon
- Black Arrow - Godsend : Phy Atk Pwr 1145 - 1479 (355%), 5 Critical Increase, 43Attack rate Increase, Bleed Probability 40%, Darkness Probability 20%
- Resistance - Godsend : Phy Def Pwr 200 Increase (Require 320 INT)
- Anti Devil Bow - Godsend : Phy Atk Pwr 1045 - 1379 (350%), 5 Critical Increase
- Fire Hawk - Godsend : Attack rate 94 Increase
- Pacheon Boost - Godsend : Physical & Magical Damage 8% Increase, (Require 400 INT)
- Celestial Protection - Godsend : Number of Connections 2, Damage Disperse Rate 30% (Require 400 STR)
Cold
- Snow Storm - Godsend : Mag Atk Pwr 1882 - 2938 (305%)
- Slayer - Godsend : 4 Critical Increase (Require 380 STR)
- Cold Shot - Godsend : Mag Atk Pwr 2672 - 3238 (265%)
- Ice Force - Godsend: (Imbue) Mag attack power 1004-1791(100%)
Lightning
- Ghost Walk - Godsend : Moving speed 113% Increase
- Holy Spell - Godsend : Weakening, Restriction and Curse Series Probability 25% Reduce (Require 380 STR)
- Lion Shout - Godsend : Mag Atk Pwr 1364 - 1876 (100%)
- Lightning Strength - Godsend : Critical 4 Increase (Require 400 STR)
- Thunder Force - Godsend: (Imbue) Mag attack power 1004-1791(100%)
Fire
- Flame Wave - Godsend : Mag Atk Pwr 2599 - 3266 (265%)
- Fire Wave - Godsend : Mag Atk Pwr 2546 - 3177 (325%)
- Fire Wall - Godsend : HP 2761
- Fire Protection - Godsend : Mag Def Pwr 438 Increase
- Flame Body - Godsend : Physical Damage 12% Increase
Force
- Fear Spot - Godsend : Fear Lv11 30% Probability
- Magical Ravage - Godsend : Weaken Lv11 60% Probability
- Force Nuke - Godsend : Mag Atk Pwr 2646 - 3277 (Require 450 INT)
- Force Ravage - Godsend : Decay Lv11 60% Probability
- Dark Force - Godsend : 1256 - 2106 (100%) (Imbue)
EUROPE GODSEND SKILLS
Warrior
- Pain Quota - Godsend : Continuous Hours 300 Seconds Connection Distance 100m, Number of Connections 2, Damage Disperse Rate 45%
- Ultimate Screen - Godsend : Phy Def Pwr 1521 Increase, Mag Def Pwr 1901 Increase
- Ultimate Skin - Godsend : Phy Def Pwr 1586 Increase, Mag Def Pwr 1894 Increase
- Rising Impact - Godsend : Phy Atk Pwr 1849 - 2189 (210%), Knock-down 50%
- Shield Crush - Godsend : Phy Atk Pwr 1715 - 2074 (91%) Dull Lv11 Probability 17%x3Time(s)
- Mighty Bash - Godsend : Phy Atk Pwr 1715 - 2774 (273%) Down-Attack damage 50% Increase, 5 Critical Increase, Knock-back Probability 35%
- Concentration - Godsend : 4 Critical Increase
- Absolute Hunting - Godsend : Phy Atk Pwr 1859 - 2239 (75%), Impotent Lv11 Probability 30%, Down-Attack Damage 50% Increase
Rogue
- Wide Sight - Godsend : Shot Range 5.5m Increase
- Death Weapon - Godsend : Poisoning Probability 25%
- Triple Shooter - Godsend : Phy Atk Pwr 1809 - 2189 (78%) Knock-back Probability 75%, Down-attack damage 50% Increase
- Double Impact - Godsend : Phy Atk Pwr 1745 - 2104 (90%)
- Hawk Eye - Godsend : Attack rate 47 Increase
- Recovery - Godsend : HP 11260 Recovery (Require Warrior/Rogue masteries on)
- Sonic Knife - Godsend : Phy Atk Pwr 1755 - 2114 (175%), Critical 5 Increase
- Kneel Shot - Godsend : Phy Atk Pwr 1959 - 2239 (320%), Critical 5 Increase
Wizard
- Life Turnover - Godsend : Magical Damage 25% Increase, Mag Atk Pwr 1208 Increase, Maximum HP 50% Reduce
- Mesh Root - Godsend : Stun Lv11 30% Probability
- Earth Shake - Godsend : Mag Atk Pwr 2684 - 3258 (390%), Dull Lv11 35% Probability
- Magic Distance - Godsend : Shot Range 4.5m Increase
- Earth Fence - Godsend : Physical Damage 50% Absorption
- Lightning Hurricane - Godsend : Mag Atk Pwr 2984 - 3658 (350%)
Warlock
- Scream Mask - Godsend : Connection Distance 150m, Number of Connections 1, Stun Lv11 Probability 20% (require 350 Int)
- Interruption - Godsend : Stun Lv11 Probability 65% (require 350 Int)
- Evil Flower - Godsend : Mag Atk Pwr 2784 - 3358 (240%)
- Advanced Reflect - Godsend : Damage Return Probability 25%, Physical & Magical Damage Return Ratio 65%
- Warlock Teleport - Godsend : Moving Distance 21.0m (require 300 INT)
- Warlock Protection - Godsend : Maximum HP 2500 Increase (require 440 INT)
- Deadly Darkness - Godsend : Number of Connection 2, Mag Atk Pwr 2684 - 3258 (41%), Bleed Lv11 Probability 25%
Bard
- Dancing of Fight : Physical Damage 26% Increase
- Dancing of Wizardry : Magical Damage 26% Increase
- Bard Teleport - Godsend : Moving Distance 21.0m
- Magic Armor - Godsend : Phy Def Pwr 295 Increase, Maximum HP 2905 (Require 350 Int)
- Horror Cord - Godsend : Mag Atk Pwr 3084 - 3658 (184%)
- Booming Wave - Godsend : Mag Atk Pwr 2984 - 3558 (368%), Knock-back probability 50% (Require 350 Int)
- Swing March - Godsend : Moving Speed 118% Increase
- Offering - Godsend : Consumed HP 95%, Mag Atk Pwr 2484 - 3058 (767%)
Cleric
- Glut Healing - Godsend : Absoluteness Damage 14000
- Reverse Oblation : HP 110% Recovery, Physical&Magical Damage 20% Absoption, Physical&Magical Damage 15% Reduce
- Pure Offering - Godsend : Consumed HP 95%, Mag Atk Pwr 2584 - 3158 (767%)
- Force Deity - Godsend : Number of Connection 3, STR 28 Increase
- Mental Deity - Godsend : Number of Connection 3, Int 28 Increase
- Trial Hit - Godsend : Mag Atk Pwr 3084 - 3658 (199%)
- Bless Spell - Godsend : Phy Def Pwr 1765 Increase, Mag Def Pwr 2889 Increase
NOTE: Due to new godsend skill system, all skills will be single level. However, their power will increase during time as server stages increase.
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On 13.10.2022 at 3:18 AM, Joy said:Hi there, my name is Tolga - 27 aka Joy in SRO.
- Discord tag Yoj#8637
- I want the Twitch streamer job . I'm 7/24 streaming when there is a nice sro to play
- Language: Turkish, English
- Been streaming for like 6+ years.
www.twitch.tv/Joy_SNJHi,
We have checked your Twitch profile and seen good starter level videos.We are expecting you to livestream open beta and let the team know (You can DM the link to [GM]Yukie) and also tag [GM]Pr0x! in #main-lounge with stream link when you go live, especially on Gaia Beta release night (18.11.2022).
Thank you.
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On 12.10.2022 at 11:17 PM, themagicboy800 said:Hi,
We will be expecting Gaia Beta content / videos uploaded on your channel so we can judge.
Please send [GM]Yukie a DM with the uploaded video links when they're done.
Appreciate your work. -
On 12.10.2022 at 8:56 PM, kapela said:twitch.tv/dontas2022
Your entry is invalid. Not following the pattern shown in the thread.
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On 12.10.2022 at 3:08 PM, kapela said:my name is marcelo i am 29 years old minimum 12 hours per week via twitch 4k BIAAGI #4822
Your entry is invalid because you haven't provided a link to your profile / portfolio.
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On 12.10.2022 at 2:38 PM, yoyo4u said:My name is Kanun, 18 and my known character name in SRO is ''Kanun''
- My Discord is MoonDark#0095
- I am applying for twitch Streamer Role and I can stream minimum 10 hours per week.Your entry is invalid because you haven't provided a portfolio as mentioned in the example.
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Thank you everyone for applications.
We will review all of them and contact you on Discord.
About assistant roles, we will observe your activity and behaviour on Discord during cbt+obt and choose them before g.o day.
Please be patient until we message you. (We don't message everyone but whoever is accepted)
You can change your forum electus signature to the one I have, because why not? -
A few positions are open and we are paying in cash ($). Below you'll find the instructions to apply, please read carefully.
OPEN POSITIONS
1. Twitch Streamer
- User must stream with Electus Online title in Silkroad category minimum 10 hours/week. You don't have to use a camera but microphone is mandatory.
2. TikTok Streamer
- User must stream with Electus Online title in Silkroad category minimum 10 hours/week. You don't have to use a camera but microphone is mandatory.
3. YouTube Streamer
- User must stream with Electus Online title in Silkroad category minimum 10 hours/week. You don't have to use a camera but microphone is mandatory.
4. Video Editor/Content Creator
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Player must record in-game videos and upload videos periodically in asked quality/duration/context per week.
REWARDS/ PAYMENTS
IMPORTANT: We do not pay any content creator/streamer silk, premium, beginner pack or any kind of gift before Grand Opening. Content Creator/Streamer rewards are calculated and paid every Thursday night after Content Creator/Streamer sends us his 7 days streamer statistics.
1. Streamers (TikTok, Youtube Live, Stream/Kick Live)-
There are 5 types of rewarding.
a) Cash Rewards: To be eligible, you must have 30 or more constant viewer count on your livestream. You also have to livestream at least 20 hours per week. If you meet these conditions, you will stream first 7 days starting on Grand Opening and send your 7 days livestream statistics (link) to [GM]Yukie on Discord. Cash reward will be between $30 ~ $40 / week depending on your streamstatistics. You can get this cash as USDT or in silk. Mentioned payment is for the first [15] days period after the Grand Opening. We may extend/modify rewards 15 days after Grand Opening.
b) Silk Rewards: If you do not meet 30 or more constant viewer count and 20 hours minimum stream rewards, you will still get rewarded. Not cash, but in Silks. The amount of Silk you will receive for stream is calculated like this;
Streamed Hours * Average Viewer Count * 4 = Your Silk Reward (Maximum 2000 Silks / week).
If you are eligible for both Silk and Cash rewards, you can choose only 1.
c) Box Giveaways: Electus Team will give SOS Boxes to Twitch/Kick livestreamers to open them for his viewers. This will attract new viewers and help his channel grow. To be eligible for this, streamer must stream at least 7 days, provide with last 7 days stream statistics. Number of giveaways and boxes will be decided by [GM]Yukie. Streamers must be in touch with [GM]Yukie for this.
d) GM Notice: To help grow your channel even more, we will send in-game GM notices that thousands of people see and interact with. This will also help grow streamer's channel and viewers. Every streamer will have [1] in-game notice for every time he goes live. (1 / day max). We may not be able to provide with this perfectly on time due to busy hours and streamers agree to that.
e) Discord Permanent Role: As long as you provide content/livestream, you will have a permanent and colorful ''Streamer'' title on Electus Discord and your role will display on top of other players. We do not provide in-game title for streamers in Reborn server.
2. Video/Content Creators
- You can be amateur or professional video editor, we accept both.
-
Rewarding content creators is only in Silk.
a) Youtube Videos on Your Channel: You can post your edited videos on your own YouTube channel and send us link whenever you want. We will check the viewer count and reward you in silk. Your videos MUST include Electus Reborn logo during whole video. (You can get the logo from Pekka/Yukie). Video must be at least 1080P in quality, minimum 30 seconds, no maximum time. If your video is qualified, we may also post it on our social media which will help boost your channel.
500~999 viewers: 750 Silk
1000~1500 viewers: 1250 Silk
1500-2500 viewers: 1750 Silk
HOW TO APPLYDo not message any Admin/Assistant on Discord about your job application.
The only way to apply is to create a forum account and comment on this topic with below format and send registration link to [GM]Yukie on Discord.Registration Example:
- My name is John, 27 and my known character name in SRO is ''KRALL_UK''
- My Discord is Pr0x!#9999
- I am applying for TikTok Streamer Role and I will stream minimum X hours per week.
- My previous work is x,y,z and here is a link to my twitch/youtubeprofile.
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Babel Server, Fortress War Competition War #1 and #2 took place in a fair way and prize (cash) paid to the winner guilds.
This week, we have spotted two unions merging/teaming up and violating the rules set for FW Cash reward. The guild who occupied Hotan Fortress ''HallOfFlame'' will not receive the winner prize because of violating the following rule;
As Electus Team, our goal is to provide a fair-play environment and rewarding our community. It's our responsibility to monitor the events and take action where necessarily. On the date of 17/07/2020, the violation of event rule was 100% obvious EarthGh0st guild (HallOfFlame's previous guildname) was teaming up with HallOfFlame. This is final decision and and will not change.
HOW DID WE MAKE THE DECISION?- The decision was based on admins monitoring the fortress war first of all. We witnessed obvious teaming up by EarthGh0st guild backing up HallOfFlame. With no doubt, they were in contact before and during the war.
- We also received media from the fortress war participants which supported the decision we made.
- We have stored and backed up all required proof in case it's necessary to make another public announcement and will share it where necessary.
UPDATED DECISION:-
HallOfFlame guild won the fortress war as a part of the game. However, they did not win FW Competition and will not receive the FW Competition Cash ($2000) because they violated the contest rules / did not comply with the rules.
FW COMPETITION RULES (CLICK ON ME) - Fortress ownership will be removed from HallOfFlame and the next Fortress Wars will take place in Bandit or Jangan. This will be determined on weekly update (changelog). Owner of mentioned guild below is also banned permanently for provoking and spreading false information on Elitepvpers. Electus Team will not tolerate any individual or guild to spread false information on socials. We will continue to follow our fair-play environment with these decisions.
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-
If the same guilds provocate and cause cancellation of FW Competition 1 more time, they will be disqualified from the FW competition completely and receive account penalties on top.
We have made numerious announcements and warnings about ''Teaming Up'' situation before server release, during Babel Server on Discord/Ingame and also before the fortress war start. Therefore responsibility of these consequences explained above is on the guilds who violated the rules.
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CHINESE SKILLS
Bicheon
- Ocean Blade Force : Phy Atk Pwr 830 - 1015 (250%) with knock-down posibility 45% ( Nerfed )
- Celestial Ground Bicheon Force : Magical Damage 5%, Phy Def Pwr of Shield 100% Reduce, Phy Atk Pwr 140 Increase ( Buffed )
Pacheon
- 5 Arrow Combo and 6 Arrow combo are sharing the same cooldown
Cold
- Cold imbue cooldown: 16 seconds ( Nerfed )
- Cold Imbue Max Level have the same damage as Light Imbue Max Level ( Buffed )
- Firewalls/Icewalls are sharing the same cooldown of 10 seconds.
- First tier snow shield is nerfed by 10% and require 300 INT ( Nerfed )
Lightning
- Light imbue cooldown: 16 seconds ( Nerfed )
- Force - Piercing force : Magical Damage 16% Increase ( Nerfed )
- Last tier walk speed is 105%. ( Buffed )
Fire
- Fire imbue cooldown: 16 seconds ( Nerfed )
- Firewalls/Icewalls are sharing the same cooldown of 10 seconds.
Force
- Force Cure Tree is sharing the same cooldown
- Vital Spot - Body Probability 60% ( Nerfed )
- Vital Spot - Mind Probability 60% ( Nerfed )
- Vital Spot - Zero Probability 40% ( Nerfed )
- Vital Spot - Brain Probability 55% ( Nerfed )
CHINESE GODSEND SKILLSBicheon
- Bicheon Scud - Godsend : Moving speed 300% Increase (Max lvl 4)
- Bicheon Force - Godsend : Physical Damage 10% Increase, Magical Damage 8% Increase, Phy Def Pwr of Shield 100% Reduce, Phy Atk Pwr 280 Increase (Max lvl 3)
- Bicheon Active - Godsend : Chance of Obtaining Berserk Gage 120% Increase (Max lvl 2)
- Cut Blade - Godsend : Phy Atk Pwr 1398 - 1655 (109%) (Max lvl 6)
- Sword Dance - Godsend : Phy Atk Pwr 1643 - 1767 (142%) (Max lvl 6)
- Blade Force - Godsend : Phy Atk Pwr 1260 - 1502 (130%) with Knock-down 50% chance (Max lvl 4)
- Bicheon Spirit : Maximum HP 1320 Increase (Require 450 INT) (Max lvl 1)
- Power Shield - Godsend : Critical 8 Increase, Physical Damage 21% Increase, MaximumHP 40% Reduce (Max lvl 4)
- Hybrid Bicheon - Godsend : Physical Damage 10% Increase, Magical Damage 5% Increase, Blocking rate 4% Increase, Attack rate 88 Increase, Parry rate 72 Increase ( Require 370 Int & STR Points ) (Max lvl 1)
- Celestial Protection - Godsend : Number of Connections 2, Damage Disperse Rate 35% (Require 400 STR) (Max lvl 2)
- Destruction Smash - Godsend : Phy Atk Pwr 975 - 1165 (74%) Bleed Lv10 Probability 16% 3Time/times (Max lvl 3)
Heuksal
- Ghost Spear - Godsend : Phy Atk Pwr 1689 - 1789 (280%), Knock-back probability 40% (Max lvl. 6)
- Flying Dragon - Godsend : Phy Atk Pwr 1625 - 2011 (270%), 13 Critical Increase (Max lvl. 6)
- Soul Spear - Godsend : Phy Atk Pwr 1489 - 1735 (145%), Stun Lv10 probability 10% x 3 Time(s) (Max lvl. 6)
- Black Spear - Godsend : Phy Atk Pwr 2090 - 2370 (95%), Dull Lv10 Probability 12% x 3 Time(s), 5 Critical Increase (Max lvl. 6)
- Hybrid Heuksal - Godsend : 7 Critical Increase, Physical Damage 10% Increase, Magical Damage 10% Increase, Weaking, Restriction and Curse Series Probability 5% Reduce ( Require 330 INT&STR Points ) (Max lvl. 1)
- Celestial Protection - Godsend : Number of Connections 2, Damage Disperse Rate 35% (Require 400 STR) (Max lvl 2)
- Chain Spear - Godsend : Phy Atk Pwr 940 - 1254 (86%) (Max lvl. 3)
Pacheon
- Black Arrow - Godsend : Phy Atk Pwr 1235 - 1502 (370%), 5 Critical Increase, 43 Attack rate Increase, Bleed Lv10 Probability 30%, Darkness Lv10 Probability 20% (Max lvl. 6)
- Resistance - Godsend : Phy Def Pwr 220 Increase (Require 320 INT) (Max lvl. 3)
- Anti Devil Bow - Godsend : Phy Atk Pwr 1350 - 1550 (350%), 5 Critical Increase (Max lvl. 6)
- Fire Hawk - Godsend : Attack rate 95 Increase (Max lvl. 4)
- Pacheon Boost - Godsend : Physical & Magical Damage 15% Increase, 2500 HP Increase (Require 400 INT) (Max lvl. 4)
- Celestial Protection - Godsend : Number of Connections 2, Damage Disperse Rate 35% (Require 400 STR) (Max lvl 2)
- Strong Bow - Godsend : Phy Atk Pwr 882 - 1155 (390%), 15 Critical Increase, Stun Lv10 Probability 25% (Max lvl. 3)
Cold
- Snow Storm - Godsend : Mag Atk Pwr 1880 - 2470 (300%) (Max lvl. 4)
- Slayer - Godsend : 10 Critical Increase (Require 380 STR) (Max lvl. 6)
- Cold Shot - Godsend : Mag Atk Pwr 2230 - 2470 (250%) Freezing Probability 30%, Frost Probability 35% (Max lvl. 4)
- Ice Force - Godsend : Mag Atk Pwr 843 - 1344 (100%) Freezing Probability 6%, Frost Probability 27% (Imbue) (Max lvl. 3)
Lightning
- Ghost Walk - Godsend : Moving speed 120% Increase (Max lvl. 4)
- Holy Spell - Godsend : Weakening, Restriction and Curse Series Probability 30% Reduce (Require 380 STR) (Max lvl. 3)
- Lightning Storm - Godsend : Mag Atk Pwr 1880 - 2470 (300%) (Max lvl. 4)
- Lion Shout - Godsend : Mag Atk Pwr 1114 - 1626 (100%) (Max lvl. 4)
- Lightning Strength - Godsend : Critical 7 Increase (Require 400 STR) (Max lvl. 5)
- Thunder Force - Godsend : Mag Atk Pwr 843 - 1344 (100%) Electri Shock Probability 27% (Imbue) (Max lvl. 3)
Fire
- Flame Wave - Godsend : Mag Atk Pwr 2705 - 3755 (265%) Burn Probability 30%, Dull Lv10 Probability 25% (Max lvl. 6)
- Fire Wave - Godsend : Mag Atk Pwr 2184 - 2557 (315%) Burn Probability 25% (Max lvl. 4)
- Fire Wall - Godsend : HP 28540 (Max lvl. 3)
- Fire Protection - Godsend : Mag Def Pwr 422 Increase (Max lvl. 3)
- Flame Body - Godsend : Physical Damage 18% Increase (Max lvl. 6)
- Fire Force - Godsend : Mag Atk Pwr 1002 - 1520 (100%) Burn Probability 27% (Imbue) (Max lvl. 3)
Force
- Fear Spot - Godsend : Fear Lv10 45% Probability (Max lvl. 4)
- Magical Ravage - Godsend : Weaken Lv10 60% Probability (Max lvl. 3)
- Force Nuke - Godsend : Mag Atk Pwr 2580 - 3070 (330%) (Require 450 INT) (Max lvl. 4)
- Force Ravage - Godsend : Decay Lv10 60% Probability (Max lvl. 3)
- Dark Force - Godsend : 1142 - 1810 (100%) Poison Probability 25% (Imbue) (Max lvl. 4)
- Vital Spot - Godsend : Parry and Attack rate 117 reduce (Max lvl. 3)
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ELECTUS LEAGUE ARENA
Introducing a new event that is going to be the NEW META in SRO.
Before explaining how the event work, must give credits to Silverlight because we are inspired from his idea and improved it in our way.
This event is basically a SRO version of MOBA (League of Legends gameplay logic).
You can think about a PVP based event combined with fortress war. Let's dive into details below;
2 Teams with 6 members each, 7 towers and 1 heart for each team. 2 Uniques for Honor Buffs. Towers for utilities.
At the end of 20 minutes, the team who destroy opponent's heart wins. Otherwise the team with more points win the game.
You can play this game 2 times a day, it's EQUALIZED and eventually REALLY FUN.
REGISTRATION
F6 > League Arena > Register.
START ITEMS
You get equal +0 normal items, enough potions and 5 vigor grains.GAMEPLAY
Destroy towers to obtain:
1x STR 1x INT 5 1x HP 2000 1x MP 2000 scroll each.
Destroying each tower gets your team 100 points.
Kill Uniques to obtain Honor Buffs & Drops:
The Cursed Worm: Phy/Mag DMG Absorp. 3% Attack Rate Incr. 20%
The Holy Lion: Phy/Mag DMG Incr. 3% Movement speed +10%
Killing uniques get you 100 Points
Killing tower defender monsters gets you 10 Points
Each unique will SOS, SOA, SOM and GE item drops with different rates.
Destroy Heart to finish the game.
REWARDS
Winner Team: 40 Honor Points, 35 Electus Points + Other rewards TBA.
Loser Team: 20 Honor Points, 15 Electus Points + Other rewards TBA.
Important Notes:
- Uniques appear 3 minutes after death.
- You cannot get the same buff twice.
- When you kill a unique, your all team members get the buff as well.
- You can kill the same unique twice, you will get the points and if you don't have group b honors, you'll get it then.
- Your buffs in normal world won't be in League Arena world.
- Each tower defender monster will drop 1 vigor grain.
- Honor buffs you obtained from this event won't be moved to real world.
- Items you obtain in this event won't be moved to real world.
- The towers and tower defender monsters do have a attack power. They are not very strong but they hurt.
- Tower defender monsters will re-spawn to defend it 90 seconds after death.
- Lastly, the event is still being optimized and improved. All above info may not be correct within time period we modify it.
Since you made it to here, you are really into it. Why don't you go ahead and give us suggestions below to further improve it? Go now! -
Below rules and terms are subject to change without prior notice. Check back right before fortress war start time to make sure you are fully up to date.- Fortress: Hotan
- Date/Time: 30.01 | 20:00 - 21:30 Electus Time
- Prize: $750 (Payment details mentioned HERE)
- Fortress War Gates/Towers/Heart for Level 2 are boosted (HP wise) by 20-25%). You will have to experiment it yourself.
- Guild Limit: 24
- Union: Not Allowed
- Zerk: Enabled
- Attack/Fellow Pets: Allowed
- Honors Buffs: Will be removed from all users before event start.
Participating Fortress War Event, you duly accept below terms.
Terms and Disclaimer
- Electus Team holds rights to cancel or postpone this competition with a public announcement.
- Electus Team holds rights to change or add rules/terms before or during the event period.
- Electus Team can not be questioned after payment is done (Whether guild master shares the money with guild/union members or not).
- Attempting to exploit or provocate the event results in permanent IP-PC ban without prior notice.
- Due to nature of the game, disconnects/lags/crashes may occur and Electus Team is not responsible for any of those matters.
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Last but not least, Electus Team's one and only intention with hosting such big event is to maximize participation and raise competition to the highest level.
In case of an extreme situation like major stability issue (or similar) in any of the fortress wars, Electus Online will not be responsible with any decision given afterwards.
Electus Online is the only decision maker for the mentioned ''extreme situation/condition'' which we hope will never happen.
Additionally, you can test everything out during beta phase, fortress war takes place every day at mentioned time.
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Legends of Silkroad Build Tier List
in Electus Guides
Posted
Electus Online cares about diversity and making each and every build play-able and fun.
Therefore we applied Electus specific skill balance and special skills called 'Godsend Skills' to all masteries
Below you can find comparision of builds based on strenghts and weaknesses.
S Tier: One of the best
A Tier: Competitive
B Tier: Average
C Tier: Below Average
Gameplay areas explanation;
PvP: How strong build is at one on one gameplay.
New Jobbing System: Thieving and being hunter in a new jobbing system demands high activity, skill, timing and some luck.
Group fights: Fights contains more than 4 characters, such as job fights, fortress war etc.
Survival Arena: Survival Arena demands high damage but also a good defense.
Dungeons: Forgotten world, server dungeon. Dungeons that requires multiple characters inside in a same party.
CTF/Battle Arena: Basically ctf and battle arena gameplay and it's use in such events.
Solo Play: Such as solo dungeons, doing quests, leveling.
IMPORTANT NOTE:
The tier list is made considering you have good number of godsend skills and equipment. If you are lacking godsend skills with a incomplete gear, your build's tier may not match the expectations.
Chinese characters;
Spear Nuker;
PvP: C Tier
Jobbing: S Tier
Group Fights: A Tier
Survival Arena: S Tier
Uniques: A Tier
Dungeons: B Tier
CTF/BA: B Tier
Solo Play: S Tier
Sword Shield Nuker;
PvP: A Tier
Jobbing: A Tier
Group Fights: S Tier
Survival Arena: S Tier
Uniques: B Tier
Dungeons: B Tier
CTF/BA: B Tier
Solo Play: S Tier
Int Bower;
PvP: C Tier
Jobbing: S Tier
Group Fights: B Tier
Survival Arena: A Tier
Uniques: S Tier
Dungeons: A Tier
CTF/BA: B Tier
Solo Play: S Tier
Glavier;
PvP: S Tier
Jobbing: B Tier
Group Fights: C Tier
Survival Arena: A Tier
Uniques: S Tier
Dungeons: B Tier
CTF/BA: B Tier
Solo Play: A Tier
Bower;
PvP: A Tier
Jobbing: S Tier
Group Fights: C Tier
Survival Arena: B Tier
Uniques: S Tier
Dungeons: C Tier
CTF/BA: B Tier
Solo Play: S Tier
Blader;
PvP: S Tier
New Jobbing: C Tier
Group Fights: B Tier
Survival Arena: C Tier
Uniques: C Tier
Dungeons: C Tier
CTF/BA: C Tier
Solo Play: C Tier